Share Replay: Infernal Thralls

Shared by: Adversary

Group of blokes think that Sundering is the wa to go. i guess they havent kept up with the EQ meta.



Map Name: Infernal Shrines
Game Length: 00:27:27
Date and Time: 1/2/2017 10:13:28 AM (UTC)

Infernal Shrines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2101; Hero Lvl: 9.2
 Award: HeadhunterAdversaryThrall9Rolling Thunder: Increases Chain Lightning range and attacks restore ManaRide The Lightning: Chain Lightning hits more enemiesFollow Through: Abilities increase Basic Attack damageEarthquake: Slows enemies in a massive areaGrace Of Air: Windfury grants double Frostwolf ResilienceTempest Fury: Windfury's final strike hits 3 timesEarthen Shields: Grants allies Shields in areaRollingThunderRideTheLightningFollowThroughEarthquakeGraceOfAirTempestFuryEarthenShieldsTrue220937View Match History
  MandibleFalstad13Gathering Storm: Hitting Heroes empowers HammerangStatic Shield: Gain Shields after every Lightning Rod strikeBOOMerang: Activate Hammerang second time for more damageHinterland Blast: Long range damage beamFlow Rider: Tailwind recharges Basic Abilities fasterAerie Gusts: Reduce Tailwind delay, increase Move SpeedEpic Mount: Reduces Flight cooldown and delayGatheringStormStaticShieldBOOMerangHinterlandBlastFlowRiderAerieGustsEpicMountTrue184228View Match History
  MelovixArtanis7Amateur Opponent: Increases Twin Blades damage to non-HeroesShield Battery: Shield Overload recharges faster while activeWarp Sickness: Phase Prism slows enemiesPurifier Beam: Chase an enemy with an orbital beamGraviton Vortex: Reduces Phase Prism cooldown and pull another HeroTitan Killer: Twin Blades deals more damage versus HeroesForce of Will: Increases Shield Overload Basic Attack reductionAmateurOpponentShieldBatteryWarpSicknessPurifierBeamGravitonVortexTitanKillerForceofWillTrue214429View Match History
 Award: TrapperSepzMalfurion9Shan'do's Clarity: Reduces Innervate cooldownVengeful Roots: Entangling Roots spawns a TreantCalldown: MULE: Activate to heal and rearm StructuresTwilight Dream: Silence and damage nearby enemiesLife Seed: Nearby Heroes receive Regrowth periodicallyTenacious Roots: Increases Entangling Root area and durationStorm Shield: Activate to grant Shields to all nearby alliesShandosClarityVengefulRootsCalldownMULETwilightDreamLifeSeedTenaciousRootsStormShieldTrue228826View Match History
 Award: MVPWazGul'dan8Echoed Corruption: Hit Heroes with Corruption to increase strikesImproved Life Tap: Life Tap restores more ManaCurse of Exhaustion: Corruption slows enemy Movement SpeedHorrify: Deals damage and fears HeroesHealthstone: Activate to healRuinous Affliction: Corruption deals bonus damageHaunt: Increases duration and makes enemies VulnerableEchoedCorruptionImprovedLifeTapCurseofExhaustionHorrifyHealthstoneRuinousAfflictionHauntTrue202338View Match History
MMR: 2061; Hero Lvl: 7.6
  CaloremiArthas6Block: Periodically reduces incoming Basic AttacksDeathlord: Reduces Death Coil's cooldown by seconds and increase its range by .Rune Tap: Consecutive Basic Attacks heal youArmy of the Dead: Raise ghouls that fight enemies or heal youFrost Strike: Reduces Frostmourne Hungers cooldown and adds slowFrostmourne Feeds: Increases number of Frostmourne Hungers attacksLegion of Northrend: Ghouls last longer and more are createdBlockDeathlordRuneTapArmyoftheDeadFrostStrikeFrostmourneFeedsLegionofNorthrendFalse2019-43View Match History
  CatpowAuriel9Swift Sweep: Increases the cast speed of Sacred Sweep by .Majestic Span: Increases the radius of Sacred Sweep by .Empathic Link: Auriel stores of damage taken by allies with Bestow Hope.Crystal Aegis: Put an allied Hero into a Stasis crystal that explodesBlinding Flash: Enemies hit by the center area of Sacred Sweep are blinded for seconds.Will of Heaven: Allies with Bestow Hope gain Attack Speed.Shield of Hope: Activate to grant all nearby allied Heroes a shield for seconds equal to of the amount of Health they are missing.SwiftSweepMajesticSpanEmpathicLinkCrystalAegisBlindingFlashWillofHeavenShieldofHopeFalse2043-26View Match History
  HeohanwuocFalstad8Gathering Storm: Hitting Heroes empowers HammerangUpdraft: Increases Barrel Roll range and ShieldSecret Weapon: Increases Hammerang range and Basic Attack damageMighty Gust: Push away enemies and slow themFlow Rider: Tailwind recharges Basic Abilities fasterAerie Gusts: Reduce Tailwind delay, increase Move SpeedNexus Frenzy: Increases Attack Speed and RangeGatheringStormUpdraftSecretWeaponMightyGustFlowRiderAerieGustsNexusFrenzyFalse2052-42View Match History
 Award: AvengerMurkyIllidan4Immolation: Sweeping Strike deals area damageFriend or Foe: Increases Dive range and can Dive to alliesHunter's Onslaught: Basic abilities that deal damage heal youThe Hunt: Charge a target from a very long rangeSixth Sense: Evasion reduces Ability damageFiery Brand: Consecutive Basic Attacks to Heroes are empoweredNowhere to Hide: Increases The Hunt range and reveal low Health HeroesImmolationFriendorFoeHuntersOnslaughtTheHuntSixthSenseFieryBrandNowheretoHideFalse2317-49View Match History
 Award: ExperiencedTrentAbathur11Survival Instincts: Increases Locust Health and durationAdrenal Overload: Symbiote host gains Attack SpeedNeedlespine: Increases Stab damage and rangeEvolve Monstrosity: Minion or Locust becomes a powerful MonstrosityBombard Strain: Locusts gain a ranged attackLocust Brood: Spawn a group of LocustsLocust Nest: Create Locust NestsSurvivalInstinctsAdrenalOverloadNeedlespineEvolveMonstrosityBombardStrainLocustBroodLocustNestFalse1874-28View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
AdversaryThrallTrue70.4 %
Kills45.5 %
Teamwork (Takedowns)90.3 %
Deaths81.8 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
65.3 %
Siege66.3 %
XP73.0 %
28
5
23
3
00:01:4339,687
131,155
 49,510
 20,774
MandibleFalstadTrue81.0 %
Kills100.0 %
Teamwork (Takedowns)90.3 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.5 %
Siege66.1 %
XP68.8 %
28
11
17
1
00:00:4470,405
130,749
922
11,260
 19,583
MelovixArtanisTrue52.2 %
Kills36.4 %
Teamwork (Takedowns)61.3 %
Deaths36.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.6 %
Siege56.6 %
XP62.0 %
19
4
15
8
00:05:5464,839
111,862
3,653
0
114,014
17,644
SepzMalfurionTrue62.8 %
Kills27.3 %
Teamwork (Takedowns)77.4 %
Deaths72.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege35.5 %
XP64.0 %
24
3
21
4
00:03:1038,690
70,239
97,806
0
 18,214
WazGul'danTrue93.4 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths90.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
75.2 %
Siege100.0 %
XP94.0 %
31
11
20
2
00:01:0975,832
197,698
2,266
24,570
 26,758
CaloremiArthasFalse49.6 %
Kills36.4 %
Teamwork (Takedowns)51.6 %
Deaths45.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
75.9 %
Siege38.6 %
XP49.7 %
16
4
12
7
00:05:1458,958
76,270
1,285
27,369
111,780
14,147
CatpowAurielFalse43.2 %
Kills9.1 %
Teamwork (Takedowns)51.6 %
Deaths54.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
77.3 %
Siege25.3 %
XP41.3 %
16
1
15
6
00:05:1226,434
49,944
68,220
10,877
 11,751
HeohanwuocFalstadFalse43.5 %
Kills27.3 %
Teamwork (Takedowns)45.2 %
Deaths45.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
57.8 %
Siege40.9 %
XP44.3 %
14
3
11
7
00:04:2070,583
80,809
585
7,712
 12,612
MurkyIllidanFalse44.0 %
Kills63.6 %
Teamwork (Takedowns)51.6 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
67.0 %
Siege32.3 %
XP49.4 %
16
7
9
12
00:08:3661,994
63,819
2,218
27,260
 14,057
TrentAbathurFalse66.8 %
Kills27.3 %
Teamwork (Takedowns)51.6 %
Deaths72.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
53.0 %
Siege96.3 %
XP100.0 %
16
3
13
4
00:03:0765,215
190,410
7,060
0
 28,465