Share Replay: ETC Stage dive bug

Shared by: Death

ETC Stage dive bug



Map Name: Warhead Junction
Game Length: 00:19:19
Date and Time: 1/2/2017 10:41:25 PM (UTC)

Warhead Junction

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2164; Hero Lvl: 9.6
 Award: ExperiencedAmishJaina9Winter's Reach: Increases rangeArcane Intellect: Damage to Chilled targets returns ManaFrostbitten: Increases damage bonusRing of Frost: Creates a ring that damages and roots enemiesIce Barrier: Ability damage dealt gives Jaina ShieldsSnowstorm: Increases radiusImproved Ice Block: Gain Invulnerability and Chill enemiesWintersReachArcaneIntellectFrostbittenRingofFrostIceBarrierSnowstormImprovedIceBlockTrue221823View Match History
 Award: MVPFenhartDiablo9Bulwark: Increases Shadow Charge Resistant durationFrom the Shadows: Increases Shadow Charge range, stun durationSoul Shield: Black Soulstone reduces incoming Ability DamageApocalypse: Stun all enemy HeroesFire Devil: Fire Stomp grants a damage auraFearful Presence: Activate to reduce enemy damageHellgate: Teleport and create an ApocalypseBulwarkFromtheShadowsSoulShieldApocalypseFireDevilFearfulPresenceHellgateTrue223797View Match History
 Award: HeadhunterIdkMyNameSylvanas15Paralysis: Increases Black Arrows durationWithering Barrage: Withering Fire gains an additional charge and fires fasterBarbed Shot: Withering Fire deals triple damage to non-Heroic units.Wailing Arrow: Fire arrow that damages and silencesWindrunner: Haunting Wave recharges Withering Fire and is usable twiceOverwhelming Affliction: Black Arrows slows HeroesFury of the Storm: Basic Attacks chain to non-HeroesParalysisWitheringBarrageBarbedShotWailingArrowWindrunnerOverwhelmingAfflictionFuryoftheStormTrue211432View Match History
  magubArtanis7Seasoned Marksman: Kill enemies to empower Basic AttacksShield Surge: Increase Shield Overload shield at low HealthFollow Through: Abilities increase Basic Attack damageSuppression Pulse: Damage and Blind enemies in a large areaGraviton Vortex: Reduces Phase Prism cooldown and pull another HeroZealot Charge: Increase Twin Blades charge distanceNexus Blades: Basic Attacks deal more damage and slowSeasonedMarksmanShieldSurgeFollowThroughSuppressionPulseGravitonVortexZealotChargeNexusBladesTrue213427View Match History
 Award: Da BombzerdaLi Li8Conjurer's Pursuit: Regen Globes increase Mana RegenerationMass Vortex: Blinding Wind hits more targetsCleanse: Makes target ally UnstoppableJug of 1,000 Cups: Rapidly heal nearby alliesHindering Winds: Blinding Wind slows targetsShake It Off: Being Stunned or Rooted grants ResistantJug of 1,000,000 Cups: Throw out two cups at a timeConjurersPursuitMassVortexCleanseJugof1000CupsHinderingWindsShakeItOffJugof1000000CupsTrue211717View Match History
MMR: 2132; Hero Lvl: 9.6
 Award: PainbringerbakesRaynor8Seasoned Marksman: Kill enemies to empower Basic AttacksFocused Attack: Periodically empower Basic Attacks against HeroesRevolution Overdrive: Gain Movement Speed per inspired HeroHyperion: Call down a strafing BattlecruiserGiant Killer: Empowers your Basic Attacks against HeroesExecutioner: Attacking disabled Heroes increases damageNexus Frenzy: Increases Attack Speed and RangeSeasonedMarksmanFocusedAttackRevolutionOverdriveHyperionGiantKillerExecutionerNexusFrenzyFalse2256-23View Match History
  DeathE.T.C.9Block Party: Rockstar also grants BlockLoud Speakers: Increases range and knockback of Face MeltEcho Pedal: Abilities cause area damageStage Dive: Dive to a location and deal damageMic Check: Reduces Face Melt cooldown when hitting multiple enemiesImposing Presence: Activate to slow enemy Basic Attacks and Move SpeedDeath Metal: A ghost of you uses Mosh Pit when you dieBlockPartyLoudSpeakersEchoPedalStageDiveMicCheckImposingPresenceDeathMetalFalse2034-50View Match History
  GOOSERehgar9Colossal Totem: Increases Earthbind Totem area and rangeFeral Heart: Increases Health and Mana Regen in Ghost WolfBlood and Thunder: Ghost Wolf attacks reduce Basic Ability cooldownsBloodlust: Give allied Heroes Movement Speed, Attack Speed, and Life StealTidal Waves: Reduces Chain Heal cooldownEarthgrasp Totem: Increases Earthbind Totem initial slowRewind: Activate to reset cooldownsColossalTotemFeralHeartBloodandThunderBloodlustTidalWavesEarthgraspTotemRewindFalse1921-32View Match History
  TemplarBladeLi-Ming13Astral Presence: Increases Mana regen while low ManaDominance: Takedowns restore HealthCalamity: Teleport deals damageDisintegrate: Long range channeled beamIllusionist: Increases Teleport range and damage refreshes cooldownDiamond Skin: Teleport grants a ShieldTemporal Flux: Disintegrate slows enemiesAstralPresenceDominanceCalamityDisintegrateIllusionistDiamondSkinTemporalFluxFalse2257-28View Match History
  YamasanThrall9Rolling Thunder: Increases Chain Lightning range and attacks restore ManaEnvenom: Activate to deal damage over timeWind Shear: Reduces Windfury cooldownEarthquake: Slows enemies in a massive areaGrace Of Air: Windfury grants double Frostwolf ResilienceTempest Fury: Windfury's final strike hits 3 timesEarthen Shields: Grants allies Shields in areaRollingThunderEnvenomWindShearEarthquakeGraceOfAirTempestFuryEarthenShieldsFalse2193-21View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
AmishJainaTrue75.8 %
Kills100.0 %
Teamwork (Takedowns)88.2 %
Deaths60.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.8 %
Siege61.5 %
XP100.0 %
15
6
9
2
00:00:5834,398
64,100
 5,045
 13,654
FenhartDiabloTrue80.2 %
Kills50.0 %
Teamwork (Takedowns)94.1 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege59.0 %
XP78.1 %
16
3
13
0
00:00:0031,455
61,450
 0
56,669
10,664
IdkMyNameSylvanasTrue74.7 %
Kills100.0 %
Teamwork (Takedowns)82.4 %
Deaths40.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
28.7 %
Siege100.0 %
XP97.0 %
14
6
8
3
00:01:2425,267
104,170
 0
 13,246
magubArtanisTrue60.1 %
Kills66.7 %
Teamwork (Takedowns)88.2 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
52.9 %
Siege55.9 %
XP76.8 %
15
4
11
4
00:02:5233,783
58,274
 0
51,205
10,483
zerdaLi LiTrue56.6 %
Kills0.0 %
Teamwork (Takedowns)100.0 %
Deaths40.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
69.3 %
Siege47.1 %
XP83.4 %
17
0
17
3
00:02:1617,640
49,097
43,386
0
 11,392
bakesRaynorFalse50.8 %
Kills50.0 %
Teamwork (Takedowns)52.9 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
59.6 %
Siege79.5 %
XP63.0 %
9
3
6
5
00:02:5248,672
82,790
426
3,434
 8,607
DeathE.T.C.False41.3 %
Kills0.0 %
Teamwork (Takedowns)35.3 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
42.3 %
Siege64.5 %
XP85.8 %
6
0
6
4
00:02:4510,334
67,157
1,593
11,221
56,409
11,713
GOOSERehgarFalse53.2 %
Kills33.3 %
Teamwork (Takedowns)58.8 %
Deaths60.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
42.3 %
Siege53.8 %
XP70.8 %
10
2
8
2
00:01:0812,310
56,089
24,947
0
 9,662
TemplarBladeLi-MingFalse62.8 %
Kills83.3 %
Teamwork (Takedowns)64.7 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.8 %
Siege77.7 %
XP86.3 %
11
5
6
4
00:02:5334,676
80,979
1,857
2,987
 11,788
YamasanThrallFalse51.6 %
Kills33.3 %
Teamwork (Takedowns)58.8 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
56.9 %
Siege65.5 %
XP74.8 %
10
2
8
4
00:02:3830,710
68,234
 19,394
 10,212
Ban Phase Hero
1VarianTrue
2TychusTrue
1FalstadFalse
2MalfurionFalse