Share Replay: double 0% cores crazy i won tho!

Shared by: xX1hit1derXx

base race in the end both reach 0!



Map Name: Haunted Mines
Game Length: 00:26:34
Date and Time: 1/5/2017 2:16:58 AM (UTC)

Haunted Mines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2422; Hero Lvl: 10.4
  BigVoodooZul'jin6Arcanite Axes: Lower Twin Cleave cooldown, gain Ability PowerTroll's Blood: Regeneration heals moreWrong Place Wrong Time: Bonus Twin Cleave damage at apexGuillotine: Deal heavy area damageForest Medicine: Regeneration doesn't require channelingSwirling Death: Twin Cleave Axes keep spinningEnsnare: Throw a net that roots enemiesArcaniteAxesTrollsBloodWrongPlaceWrongTimeGuillotineForestMedicineSwirlingDeathEnsnareTrue223166View Match History
  BrickbonesMalfurion9Shan'do's Clarity: Reduces Innervate cooldownElune's Grace: Increases Basic Ability rangesCleanse: Makes target ally UnstoppableTwilight Dream: Silence and damage nearby enemiesIce Block: Activate to become InvulnerableTenacious Roots: Increases Entangling Root area and durationBolt of the Storm: Activate to teleport a short distanceShandosClarityElunesGraceCleanseTwilightDreamIceBlockTenaciousRootsBoltoftheStormTrue216281View Match History
 Award: FinisherinfuhhZeratul12Vorpal Blade: Teleport to last attacked enemyCombo Slash: Abilities increase Basic Attack damageSeeker in the Dark: Teleport to Singularity Spike targetVoid Prison: Trap targets in an area, making them InvulnerableMending Strikes: Basic Attacks healSentenced to Death: Deal bonus damage to marked targetsRewind: Activate to reset cooldownsVorpalBladeComboSlashSeekerintheDarkVoidPrisonMendingStrikesSentencedtoDeathRewindTrue265556View Match History
  RagnorokVarian12Lion's Maw: Hit Heroes to empower Lion's FangWarbringer: Charge has reduced cooldown and stunsSecond Wind: Basic Attacks heal you, more when low HealthColossus Smash: Gain Damage, Lose Health; Smash enemies and lower their ArmorBanner of Ironforge: Banner that grants ArmorJuggernaut: Increase Charge damageMaster at Arms: Colossus Smash hits enemies near the targetLionsMawWarbringerSecondWindColossusSmashBannerofIronforgeJuggernautMasteratArmsTrue253065View Match History
 Award: MVPxX1hit1derXxDiablo13Bulwark: Increases Shadow Charge Armor durationFrom the Shadows: Increases Shadow Charge range, stun durationDiabolical Momentum: Basic Attacks reduce Ability cooldownsApocalypse: Stun all enemy HeroesDevastating Charge: Increase Shadow Charge damageDebilitating Flames: Fire Stomp slows enemy HeroesHellgate: Teleport and create an ApocalypseBulwarkFromtheShadowsDiabolicalMomentumApocalypseDevastatingChargeDebilitatingFlamesHellgateTrue2530132View Match History
MMR: 2560; Hero Lvl: 10.0
  BubonicwolfNazeebo6Widowmakers: Empower Corpse SpidersHexed Crawlers: Corpse Spiders restore Health and ManaSpirit of Arachyr: More Corpse Spiders against single enemyRavenous Spirit: Channel a damaging, movable spiritIce Block: Activate to become InvulnerableSpider Colony: Corpse Spiders cooldown reduced at high HealthVile Infection: Empower Voodoo RitualWidowmakersHexedCrawlersSpiritofArachyrRavenousSpiritIceBlockSpiderColonyVileInfectionFalse2467-351View Match History
 Award: Painbringerk1pp1Kael'thas11Convection: Flamestrike hits increase damageMana Tap: Verdant Spheres restores ManaBurned Flesh: Empower Flamestrike against multiple HeroesPhoenix: Summon a Phoenix to burn enemiesPyromaniac: Living Bomb reduces Basic Ability cooldownsFury of the Sunwell: Flamestrike explodes twiceFlamethrower: Increases Flamestrike's rangeConvectionManaTapBurnedFleshPhoenixPyromaniacFuryoftheSunwellFlamethrowerFalse2013-99View Match History
 Award: Siege MasterRolandSylvanas20Dreadful Wake: Haunting Wave stuns Minions and Mercs longerLost Soul: Reduces Shadow Dagger cooldown on HeroesBarbed Shot: Withering Fire deals triple damage to non-Heroic units.Wailing Arrow: Fire arrow that damages and silencesWill of the Forsaken: Activate to gain Unstoppable and Move SpeedCold Embrace: Shadow Dagger lowers ArmorBolt of the Storm: Activate to teleport a short distanceDreadfulWakeLostSoulBarbedShotWailingArrowWilloftheForsakenColdEmbraceBoltoftheStormFalse2760-73View Match History
 Award: DominatorRoroJohanna8Reinforce: Basic Abilities grant Physical ArmorEternal Retaliation: Condemn cooldown reduced per enemy hitThe Crusade Marches On: Abilities reduce the cooldown of Iron SkinBlessed Shield: Bouncing shield that stunsHold Your Ground: Increases Iron Skin Shield, reduces cooldown when brokenImposing Presence: Activate to slow enemy Basic Attacks and Move SpeedStorm Shield: Activate to grant Shields to all nearby alliesReinforceEternalRetaliationTheCrusadeMarchesOnBlessedShieldHoldYourGroundImposingPresenceStormShieldFalse2885-138View Match History
  ThatcherXAuriel5Swift Sweep: Increases the cast speed of Sacred Sweep by .Majestic Span: Increases the radius of Sacred Sweep by .Energized Cord: Increases the energy stored from Auriel's Basic Attacks to of the damage against Heroes and of the damage against non-Heroes.Crystal Aegis: Put an allied Hero into a Stasis crystal that explodesBlinding Flash: Enemies hit by the center area of Sacred Sweep are blinded for seconds.Reservoir of Hope: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by .Shield of Hope: Activate to grant all nearby allied Heroes a shield for seconds equal to of the amount of Health they are missing.SwiftSweepMajesticSpanEnergizedCordCrystalAegisBlindingFlashReservoirofHopeShieldofHopeFalse2674-326View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
BigVoodooZul'jinTrue71.2 %
Kills41.7 %
Teamwork (Takedowns)87.1 %
Deaths62.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
53.9 %
Siege91.6 %
XP90.5 %
27
5
22
6
00:03:4545,092
99,028
 13,801
 14,374
BrickbonesMalfurionTrue68.6 %
Kills25.0 %
Teamwork (Takedowns)96.8 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege34.8 %
XP79.8 %
30
3
27
5
00:04:0228,091
37,626
81,200
0
 12,671
infuhhZeratulTrue85.4 %
Kills100.0 %
Teamwork (Takedowns)87.1 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
49.5 %
Siege75.9 %
XP100.0 %
27
12
15
3
00:01:4243,057
82,094
 11,018
 15,888
RagnorokVarianTrue77.7 %
Kills66.7 %
Teamwork (Takedowns)100.0 %
Deaths62.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.9 %
Siege83.8 %
XP94.6 %
31
8
23
6
00:04:1341,880
90,585
 10,233
73,620
15,035
xX1hit1derXxDiabloTrue67.1 %
Kills41.7 %
Teamwork (Takedowns)96.8 %
Deaths62.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
55.0 %
Siege60.5 %
XP86.1 %
30
5
25
6
00:02:2745,122
65,473
 0
89,866
13,677
BubonicwolfNazeeboFalse64.3 %
Kills66.7 %
Teamwork (Takedowns)74.2 %
Deaths37.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
54.7 %
Siege57.2 %
XP95.6 %
23
8
15
8
00:06:0859,818
61,858
 0
 15,185
k1pp1Kael'thasFalse70.7 %
Kills58.3 %
Teamwork (Takedowns)74.2 %
Deaths87.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.6 %
Siege64.2 %
XP79.5 %
23
7
16
4
00:03:1866,279
69,398
 0
 12,633
RolandSylvanasFalse57.7 %
Kills33.3 %
Teamwork (Takedowns)58.1 %
Deaths37.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
38.1 %
Siege100.0 %
XP79.2 %
18
4
14
8
00:05:3841,614
108,150
 0
 12,581
RoroJohannaFalse73.3 %
Kills41.7 %
Teamwork (Takedowns)64.5 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
61.5 %
Siege72.5 %
XP99.5 %
20
5
15
3
00:01:5234,902
78,365
4,131
9,361
56,407
15,803
ThatcherXAurielFalse44.6 %
Kills16.7 %
Teamwork (Takedowns)61.3 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
82.1 %
Siege48.0 %
XP59.4 %
19
2
17
11
00:07:3828,674
51,943
50,506
10,567
 9,436
Ban Phase Hero
1ThrallTrue
2E.T.C.True
1RehgarFalse
2VallaFalse