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Shared by: Ab50lu73Z3r0

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Map Name: Cursed Hollow
Game Length: 00:28:56
Date and Time: 1/9/2017 1:20:21 PM (UTC)

Cursed Hollow

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2498; Hero Lvl: 5.8
  ElijahKael'thas14Fel Infusion: Increases Ability Power and Verdant Spheres healNether Wind: Increases Gravity Lapse range and restores ManaBurned Flesh: Empower Flamestrike against multiple HeroesPhoenix: Summon a Phoenix to burn enemiesPyromaniac: Living Bomb reduces Basic Ability cooldownsFury of the Sunwell: Flamestrike explodes twiceFlamethrower: Increases Flamestrike's rangeFelInfusionNetherWindBurnedFleshPhoenixPyromaniacFuryoftheSunwellFlamethrowerTrue265116View Match History
  FearLeoric9Reanimation: Regen Globes revive you fasterHardened Bones: Gain Armor during Wraith WalkLingering Apparition: Wraith Walk lasts longerEntomb: Wall in an areaCrushing Hope: Drain Hope does bonus damage if it finishesImposing Presence: Activate to slow enemy Basic Attacks and Move SpeedHardened Shield: Activate to gain massive ArmorReanimationHardenedBonesLingeringApparitionEntombCrushingHopeImposingPresenceHardenedShieldTrue246121View Match History
 Award: Most HealingFindinDinoBrightwing3Unfurling Spray: Increases Soothing Mist rangeArcane Barrage: Increase Arcane Flare rangePhase Shield: Target gets a Shield upon arrivalBlink Heal: Teleport to allies and heal themSticky Flare: Arcane Flare slows enemiesCritterize: Polymorph lowers enemy's ArmorDouble Wyrmhole: Free Blink Heal on second targetUnfurlingSprayArcaneBarragePhaseShieldBlinkHealStickyFlareCritterizeDoubleWyrmholeTrue233733View Match History
  ponggibiAuriel2Increasing Clarity: Every time Sacred Sweep hits a Hero in the center, increase the center damage by , up to . After hitting Heroes, this center damage bonus is increased to .Repeated Offense: Every time Detainment Strike stuns a Hero, increase the stun damage by , up to . After stunning Heroes, increase this damage bonus to .Energized Cord: Increases the energy stored from Auriel's Basic Attacks to of the damage against Heroes and of the damage against non-Heroes.Crystal Aegis: Put an allied Hero into a Stasis crystal that explodesBlinding Flash: Enemies hit by the center area of Sacred Sweep are blinded for seconds.Reservoir of Hope: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by .Angelic Flight: Activate to fly to a chosen location.IncreasingClarityRepeatedOffenseEnergizedCordCrystalAegisBlindingFlashReservoirofHopeAngelicFlightTrue239622View Match History
 Award: Master of the Curserez4Zul'jin1You Want Axe?: Attack enemy Heroes, increase damageLet the Killing Begin: Killing enemies increases Attack SpeedVicious Assault: Increases bonus damage hits from Grievous ThrowTaz'dingo!: Become unkillableForest Medicine: Regeneration doesn't require channelingFerocity: Increases Berserker's Attack Speed bonusAmani Resilience: Taz'dingo restores Health when overYouWantAxeLettheKillingBeginViciousAssaultTazdingoForestMedicineFerocityAmaniResilienceTrue264419View Match History
MMR: 2352; Hero Lvl: 4.6
  Ab50lu73Z3r0Samuro6Way of the Blade: Critical Strike happens more oftenDeflection: Advancing Strikes grants Physical ArmorBurning Blade: Critical Strikes damage nearby enemiesIllusion Master: Images can be controlledMirrored Steel: Attacks reduce Mirror Image cooldownHarsh Winds: Attack from Wind Walk to increase damageWind Strider: Greatly reduce Wind Walk cooldownWayoftheBladeDeflectionBurningBladeIllusionMasterMirroredSteelHarshWindsWindStriderFalse2495-23View Match History
 Award: MVPDestrothAuriel5Swift Sweep: Increases the cast speed of Sacred Sweep by .Majestic Span: Increases the radius of Sacred Sweep by .Energized Cord: Increases the energy stored from Auriel's Basic Attacks to of the damage against Heroes and of the damage against non-Heroes.Crystal Aegis: Put an allied Hero into a Stasis crystal that explodesBlinding Flash: Enemies hit by the center area of Sacred Sweep are blinded for seconds.Reservoir of Hope: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by .Shield of Hope: Activate to grant all nearby allied Heroes a shield for seconds equal to of the amount of Health they are missing.SwiftSweepMajesticSpanEnergizedCordCrystalAegisBlindingFlashReservoirofHopeShieldofHopeFalse2271-33View Match History
 Award: PainbringerHitagiZGall3Eye of Kilrogg: Place an eye that grants visionDouble Back: Dread Orb third bounce reversedEdge of Madness: Increases Shadowflame damage to nearby enemiesShadow Bolt Volley: Launch a barrage of Shadow BoltsDread Shield: Dread Orb grants a ShieldTwilight Nova: Dread Orb launches 2 extra bombsShadowfury: Shadow Bolt Volley piercesEyeofKilroggDoubleBackEdgeofMadnessShadowBoltVolleyDreadShieldTwilightNovaShadowfuryFalse2249-22View Match History
  OoWarMoOZul'jin5You Want Axe?: Attack enemy Heroes, increase damageTroll's Blood: Regeneration heals moreRecklessness: Low Health increases damageTaz'dingo!: Become unkillableEye of Zul'jin: Grievous Throw can grant Movement SpeedFerocity: Increases Berserker's Attack Speed bonusAmani Resilience: Taz'dingo restores Health when overYouWantAxeTrollsBloodRecklessnessTazdingoEyeofZuljinFerocityAmaniResilienceFalse2263-25View Match History
 Award: HeadhunterZinisteRxCho4Blazing Bulwark: Consuming Blaze grants Physical ArmorRuned Gauntlet: Rune Bomb empowers Basic AttacksPower Surge: Reduces Surging Fist warmup and increases widthHammer of Twilight: Empower Basic Attacks and gain a knockbackMolten Block: Activate to become InvulnerableTwilight Veil: Consuming Blaze grants Spell ArmorThe Will Of Gall: Gall can make you UnstoppableBlazingBulwarkRunedGauntletPowerSurgeHammerofTwilightMoltenBlockTwilightVeilTheWillOfGallFalse2483-19View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
ElijahKael'thasTrue78.0 %
Kills66.7 %
Teamwork (Takedowns)85.7 %
Deaths57.1 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
68.0 %
Siege100.0 %
XP90.2 %
18
6
12
4
00:03:00100,489
97,197
 7,558
 15,063
FearLeoricTrue60.1 %
Kills55.6 %
Teamwork (Takedowns)95.2 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.3 %
Siege66.0 %
XP85.3 %
20
5
15
8
00:05:5148,918
64,120
 24,645
152,806
14,237
FindinDinoBrightwingTrue71.1 %
Kills0.0 %
Teamwork (Takedowns)81.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
99.6 %
Siege56.8 %
XP89.1 %
17
0
17
1
00:01:0218,322
55,218
139,938
0
 14,877
ponggibiAurielTrue60.3 %
Kills11.1 %
Teamwork (Takedowns)85.7 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
75.3 %
Siege47.5 %
XP70.7 %
18
1
17
3
00:02:3127,437
46,155
80,091
12,035
 11,807
rez4Zul'jinTrue77.2 %
Kills88.9 %
Teamwork (Takedowns)90.5 %
Deaths42.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
80.4 %
Siege74.2 %
XP86.4 %
19
8
11
5
00:03:06107,740
72,080
 19,879
 14,422
Ab50lu73Z3r0SamuroFalse71.9 %
Kills55.6 %
Teamwork (Takedowns)81.0 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.1 %
Siege72.2 %
XP88.6 %
17
5
12
2
00:01:2973,830
70,197
2,537
0
 14,792
DestrothAurielFalse78.1 %
Kills11.1 %
Teamwork (Takedowns)90.5 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
94.1 %
Siege87.4 %
XP100.0 %
19
1
18
2
00:02:0726,498
84,934
110,496
12,474
 16,691
HitagiZGallFalse70.5 %
Kills44.4 %
Teamwork (Takedowns)95.2 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege82.6 %
XP71.9 %
20
4
16
6
00:04:26141,573
80,273
17,251
0
 12,007
OoWarMoOZul'jinFalse80.2 %
Kills100.0 %
Teamwork (Takedowns)85.7 %
Deaths57.1 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
76.6 %
Siege71.9 %
XP89.9 %
18
9
9
4
00:02:56106,062
69,860
354
15,195
 15,008
ZinisteRxChoFalse54.1 %
Kills22.2 %
Teamwork (Takedowns)100.0 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.6 %
Siege39.4 %
XP73.7 %
21
2
19
6
00:04:2642,730
38,304
5,416
21,485
159,306
12,305