Share Replay: Zul'jin on Sky Temple

Shared by: Mortari

Maaaaaaaan Zul'jin is such a cool character, but definitely needs a good frontline to shine!



Map Name: Sky Temple
Game Length: 00:21:31
Date and Time: 4/27/2017 1:44:28 AM (UTC)

Sky Temple

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2564; Hero Lvl: 10.0
  CondorianoValeera8Vigor: Regen Globes increase max EnergyInitiative: Stealth Abilities award more Combo PointsAssassinate: Ambush deals more damage to isolated HeroesSmoke Bomb: Create an obscuring cloud of smokeDeath From Above: Ambush teleports Valeera behind her victimVigorInitiativeAssassinateSmokeBombDeathFromAboveExposeArmorNightslayerTrue261023View Match History
 Award: MVPKidPoloSAzmodanAuto SelectTaste for Blood: Kills increase Globe of Annihilation damageArmy of Hell: Demon Warriors deal more damage, cost less ManaInfernal Globe: Reduces cast time and increases missile speedBlack Pool: Create an empowering zoneHedonism: Reduces Globe of Annihilation Mana costSin for Sin: Activate to steal Health from an enemyFifth Circle: Black Pool gives slowing attacksTasteforBloodArmyofHellInfernalGlobeBlackPoolHedonismSinforSinFifthCircleTrue317412View Match History
 Award: ScrapperMalfurionCassia4True Sight: Empower Blinding LightInner Light: Emit Blinding Light when Stunned or RootedSurge of Light: Activate Avoidance to deal damageBall Lightning: Throw a bouncing lightning ballSeraph's Hymn: Basic Attacks reduce Blinding Light cooldownMartial Law: Disabled Heroes take additional damageInfinite Lightning: Ball Lightning bounces indefinitelyTrueSightInnerLightSurgeofLightBallLightningSeraphsHymnMartialLawInfiniteLightningTrue288216View Match History
 Award: Most Time Capturing TemplesMaverickanLi Li17Gale Force: Increases Blinding Wind damageMass Vortex: Blinding Wind hits more targetsLightning Serpent: Cloud Serpent's attacks bounceJug of 1,000 Cups: Rapidly heal nearby alliesSurging Winds: Gain Spell Power from Blinding WindSerpent Sidekick: Also gives Li Li a Cloud Serpent when cast on alliesKung Fu Hustle: Cooldowns recharge faster when damagedGaleForceMassVortexLightningSerpentJugof1000CupsSurgingWindsSerpentSidekickKungFuHustleTrue185812View Match History
  SINOStitches11Heavy Slam: Increased Slam damagePutrid Ground: Slam infects with Vile GasTenderizer: Basic Attacks slow enemiesPutrid Bile: Emit a slowing bile puddleMega Smash: Increases size of SlamPulverize: Reduces Slam cooldown and adds slowBolt of the Storm: Activate to teleport a short distanceHeavySlamPutridGroundTenderizerPutridBileMegaSmashPulverizeBoltoftheStormTrue229727View Match History
MMR: 2500; Hero Lvl: 4.8
 Award: DominatorJuvigarValeera1Vigor: Regen Globes increase max EnergyRelentless Strikes: Reduces Sinister Strike Energy costFatal Finesse: Hit Heroes with Blade FlurrySmoke Bomb: Create an obscuring cloud of smokeBlind: Cheap Shot also blinds enemiesSeal Fate: Empower Sinister Strike damage, Combo PointsVigorRelentlessStrikesFatalFinesseSmokeBombBlindSealFateNightslayerFalse2658-13View Match History
  MisterJokeUther5Hammer of the Lightbringer: Reduce Hammer of Justice cooldownHoly Fire: Deals damage to nearby enemiesGuardian of Ancient Kings: Increase Devotion's Armor on disabled targetsDivine Storm: Damage and stun nearby enemiesBlessed Champion: Holy Light makes Basic Attacks healTyr's Deliverance: Holy Radiance increases healing receivedRedemption: Resurrect after Eternal Vanguard endsHammeroftheLightbringerHolyFireGuardianofAncientKingsDivineStormBlessedChampionTyrsDeliveranceRedemptionFalse2219-28View Match History
  MortariZul'jin1Let the Killing Begin: Killing enemies increases Attack SpeedRecklessness: Low Health increases damageTaz'dingo!: Become unkillableForest Medicine: Regeneration doesn't require channelingFerocity: Increases Berserker's Attack Speed bonusAmani Resilience: Taz'dingo restores Health when overYouWantAxeLettheKillingBeginRecklessnessTazdingoForestMedicineFerocityAmaniResilienceFalse2305-94View Match History
 Award: HeadhunterProPlayerKimLeoric6Hopelessness: Increases Drain Hope rangeHardened Bones: Gain Armor during Wraith WalkParalyzing Rage: Increased Skeletal Swing slowMarch of the Black King: March forward, healing Leoric, damaging enemiesCrushing Hope: Drain Hope does bonus damage if it finishesSpectral Leech: Basic Attacks deal extra damage and healHopelessnessHardenedBonesParalyzingRageMarchoftheBlackKingCrushingHope SpectralLeechFalse2994-11View Match History
  TaumeStitches11Dampen Magic: Periodically gain Spell ArmorAmplified Healing: All healing effects increasedSavor the Flavor: Devouring Heroes gives permanent Health regenGorge: Completely consume an enemy HeroFlea Bag: Stuns and Roots reduce CooldownsFishing Hook: Increased rangeBolt of the Storm: Activate to teleport a short distanceDampenMagicAmplifiedHealingSavortheFlavorGorgeFleaBagFishingHookBoltoftheStormFalse2326-23View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
CondorianoValeeraTrue60.1 %
Kills55.6 %
Teamwork (Takedowns)84.2 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
35.6 %
Siege28.7 %
XP85.3 %
16
5
11
3
00:02:3938,918
36,785
 0
 15,711
KidPoloSAzmodanTrue78.6 %
Kills55.6 %
Teamwork (Takedowns)78.9 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
51.1 %
Siege100.0 %
XP100.0 %
15
5
10
2
00:01:2755,828
128,331
 0
 18,409
MalfurionCassiaTrue57.3 %
Kills44.4 %
Teamwork (Takedowns)68.4 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
63.3 %
Siege57.4 %
XP81.9 %
13
4
9
6
00:04:4769,150
73,657
 0
 15,085
MaverickanLi LiTrue39.2 %
Kills22.2 %
Teamwork (Takedowns)68.4 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
51.6 %
Siege14.9 %
XP49.7 %
13
2
11
6
00:04:5730,219
19,109
26,119
0
 9,150
SINOStitchesTrue70.0 %
Kills55.6 %
Teamwork (Takedowns)94.7 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
78.1 %
Siege42.4 %
XP77.9 %
18
5
13
3
00:02:2749,025
54,453
 16,924
58,273
14,348
JuvigarValeeraFalse77.9 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
22.5 %
Siege52.1 %
XP92.8 %
19
9
10
1
00:00:2224,546
66,907
 0
 17,084
MisterJokeUtherFalse46.1 %
Kills22.2 %
Teamwork (Takedowns)73.7 %
Deaths14.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
84.7 %
Siege25.7 %
XP56.1 %
14
2
12
7
00:04:2923,818
32,985
68,743
0
 10,330
MortariZul'jinFalse35.6 %
Kills22.2 %
Teamwork (Takedowns)78.9 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
30.4 %
Siege20.2 %
XP61.7 %
15
2
13
8
00:05:0230,933
25,958
 2,336
 11,354
ProPlayerKimLeoricFalse77.4 %
Kills66.7 %
Teamwork (Takedowns)89.5 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege56.1 %
XP80.9 %
17
6
11
3
00:02:0751,400
71,994
 30,107
83,317
14,884
TaumeStitchesFalse61.4 %
Kills11.1 %
Teamwork (Takedowns)89.5 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
69.8 %
Siege41.1 %
XP71.2 %
17
1
16
2
00:01:4928,883
52,798
 14,599
65,510
13,113