Share Replay: Illidan saves the day

Shared by: Zarkon

enemy core at 2% after a failed push to end game. enemy boss coming in, enemy team coming in, can see tassadar by enemy core. said f*ck it and hunted tass to kill core



Map Name: Cursed Hollow
Game Length: 00:28:17
Date and Time: 4/29/2017 4:08:14 AM (UTC)

Cursed Hollow

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1677; Hero Lvl: 3.0
  BWMerlinZarya3Demolitions Expert: Increases Particle Grenade radius and reduces cooldownI Am the Strongest: Increases Personal Barrier shield amountPinpoint Accuracy: Particle Grenade deals more damage in center areaGraviton Surge: Launch a gravity bomb that draws in enemiesUnstoppable Competitor: Personal Barrier grants UnstoppablePlasma Shock: Particle Grenade slows enemies near the centerGravity Kills: Graviton Surge has increased duration and deals damageDemolitionsExpertIAmtheStrongestPinpointAccuracyGravitonSurgeUnstoppableCompetitorPlasmaShockGravityKillsTrue1314147View Match History
 Award: Master of the CurseGOVSamuro4Way of the Blade: Critical Strike happens more oftenMirage: Mirror Image grants Spell ArmorCrushing Blows: Critical Strike has two chargesBladestorm: Become an unstoppable whirlwind of deathMirrored Steel: Attacks reduce Mirror Image cooldownPress the Attack: Advancing Strikes increases Attack SpeedBlademaster's Pursuit: Increase Advancing Strikes effect and durationWayoftheBladeMirageCrushingBlowsBladestormMirroredSteelPresstheAttackBlademastersPursuitTrue205028View Match History
  LinkGul'dan1Health Funnel: Killing enemies with Drain Life refreshes its cooldownCurse of Exhaustion: Corruption slows enemy Movement SpeedRain of Destruction: Summon a rain of meteors in an areaFel Armor: Fel Flame grants Spell ArmorRampant Hellfire: Increases Fel Flame's damageDemonic Circle: Summon a Demonic Circle that Gul'dan can teleport toGlyphofDrainLifeHealthFunnelCurseofExhaustionRainofDestructionFelArmorRampantHellfireDemonicCircleTrue1471191View Match History
 Award: Siege MasterSevenSinsAbathur1Survival Instincts: Increases Locust Health and durationSustained Carapace: Increases Carapace shield and persists after SymbioteNetworked Carapace: Carapace shields all nearby alliesEvolve Monstrosity: Minion or Locust becomes a powerful MonstrosityBombard Strain: Locusts gain a ranged attackLocust Brood: Spawn a group of LocustsLocust Nest: Create Locust NestsSurvivalInstinctsSustainedCarapaceNetworkedCarapaceEvolveMonstrosityBombardStrainLocustBroodLocustNestTrue147147View Match History
 Award: HeadhunterZarkonIllidan6Immolation: Sweeping Strike deals area damageFriend or Foe: Increases Dive range and can Dive to alliesThirsting Blade: Sweeping Strikes grants more LifestealThe Hunt: Charge a target from a very long rangeSixth Sense: Evasion grants Spell ArmorMarked for Death: Repeated Dives deal extra damageNowhere to Hide: Increases The Hunt range and reveal low Health HeroesImmolationFriendorFoeThirstingBladeTheHuntSixthSenseMarkedforDeathNowheretoHideTrue207911View Match History
MMR: 1656; Hero Lvl: 5.2
  HarlotJaina1Conjurer's Pursuit: Regen Globes increase Mana RegenerationArcane Intellect: Damage to Chilled targets returns ManaIce Lance: Reduces cooldown on Chilled targetsRing of Frost: Creates a ring that damages and roots enemiesIcy Veins: Reduces cooldowns and Mana costsNumbing Blast: Roots Chilled targetsCold Snap: Ring of Frost explodes in the centerConjurersPursuitArcaneIntellectIceLanceRingofFrostIcyVeinsNumbingBlastColdSnapFalse1697-83View Match History
  JonnyDFalstad12Gathering Storm: Hitting Heroes empowers HammerangHammer Gains: Basic Attacks healSecret Weapon: Increases Hammerang range, Basic Attack damageHinterland Blast: Long range damage beamGiant Killer: Empowers your Basic Attacks against HeroesCrippling Hammer: Increases Hammerang slowNexus Frenzy: Increases Attack Speed and RangeGatheringStormHammerGainsSecretWeaponHinterlandBlastGiantKillerCripplingHammerNexusFrenzyFalse1467-72View Match History
 Award: MVPLordasbeelZeratul4Greater Cleave: Increases radius of CleaveGrim Task: Hero Takedowns increase Spell Power by , up to . This bonus Spell Power is lost on death.Slip into Shadow: Blink has 2 charges, but higher cooldownVoid Prison: Time Stop targets in an areaShroud of Adun: Gain a shield while under Permanent CloakMaster Warp-Blade: Bonus damage every third Basic AttackNexus Blades: Basic Attacks deal more damage and slowGreaterCleaveGrimTaskSlipintoShadowVoidPrisonShroudofAdunMasterWarpBladeNexusBladesFalse1847-19View Match History
 Award: DominatorSaidraxKerrigan7Siphoning Impact: Ravage heals KerriganClean Kill: Ravage refunds Mana on kill and increases damageAssimilation Mastery: Assimilation lasts longer and increases Health and Mana regenerationMaelstrom: Persistently damage nearby enemiesDouble Strike: Abilities empower Basic AttacksAggressive Defense: Increases Assimilation Shields gainedNexus Blades: Basic Attacks deal more damage and slowSiphoningImpactCleanKillAssimilationMasteryMaelstromDoubleStrikeAggressiveDefenseNexusBladesFalse2090-15View Match History
  SoulEaterTassadar2Templar's Will: Attacking Heroes empowers Distortion BeamKhala's Embrace: Increased Plasma Shield Life StealResonation: Psionic Storm enhances Distortion BeamArchon: Become an ArchonDeep Shift: Increase Dimensional Shift duration, speedPsionic Echo: Psionic Storm may be cast a second timeShield Battery: Activate to grant Plasma Shields to all nearby alliesTemplarsWillKhalasEmbraceResonationArchonDeepShiftPsionicEchoShieldBatteryFalse1178-162View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
BWMerlinZaryaTrue39.2 %
Kills7.1 %
Teamwork (Takedowns)59.4 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
36.3 %
Siege41.5 %
XP66.0 %
19
1
18
8
00:04:4127,351
82,557
 0
69,074
18,146
GOVSamuroTrue57.7 %
Kills78.6 %
Teamwork (Takedowns)59.4 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
45.6 %
Siege49.4 %
XP63.4 %
19
11
8
6
00:03:4345,158
98,326
 0
 17,450
LinkGul'danTrue46.5 %
Kills28.6 %
Teamwork (Takedowns)53.1 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.9 %
Siege49.9 %
XP77.3 %
17
4
13
8
00:04:3731,614
99,364
 12,817
 21,247
SevenSinsAbathurTrue64.8 %
Kills21.4 %
Teamwork (Takedowns)31.3 %
Deaths87.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.5 %
Siege100.0 %
XP100.0 %
10
3
7
3
00:02:5438,445
198,942
9,597
0
 27,502
ZarkonIllidanTrue46.4 %
Kills50.0 %
Teamwork (Takedowns)65.6 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
68.8 %
Siege35.5 %
XP58.3 %
21
7
14
10
00:06:4144,258
70,722
 23,875
 16,024
HarlotJainaFalse50.1 %
Kills42.9 %
Teamwork (Takedowns)81.3 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
50.4 %
Siege40.6 %
XP60.7 %
26
6
20
8
00:07:0949,923
80,736
 0
 16,698
JonnyDFalstadFalse41.9 %
Kills7.1 %
Teamwork (Takedowns)31.3 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
43.1 %
Siege56.6 %
XP63.3 %
10
1
9
6
00:06:0030,645
112,640
 12,024
 17,420
LordasbeelZeratulFalse76.1 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
43.9 %
Siege38.9 %
XP98.8 %
32
14
18
4
00:04:0243,475
77,306
 0
 27,162
SaidraxKerriganFalse83.5 %
Kills78.6 %
Teamwork (Takedowns)81.3 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege68.6 %
XP72.9 %
26
11
15
2
00:02:1043,381
136,479
 55,659
 20,039
SoulEaterTassadarFalse30.7 %
Kills14.3 %
Teamwork (Takedowns)40.6 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
29.9 %
Siege15.0 %
XP34.4 %
13
2
11
6
00:05:5411,809
29,892
17,844
0
 9,448