Share Replay: The Time After Li-Ming is Not Good on Infernal Shrines

Shared by: Goaldfndr

I took it personally that they would demean Li-Ming in such a way and this is how I salvaged her honor.



Map Name: Infernal Shrines
Game Length: 00:33:48
Date and Time: 5/3/2017 6:30:29 AM (UTC)

Infernal Shrines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1940; Hero Lvl: 13.0
 Award: ScrapperbasilhoffGenji16Swift as the Wind: Swift Strike grants Move SpeedShuriken Mastery: Increase Shuriken damage and restore chargesDodge: Periodically dodge Basic AttacksX-Strike: Deal heavy damage in a cross shapeShingan: Increase Shuriken single-target damageSteady Blade: Swift Strike deals increased damage for each Hero hitLiving Weapon: Hero hits reduce X-Strike's cooldownSwiftastheWindShurikenMasteryDodgeXStrikeShinganSteadyBladeLivingWeaponTrue195613View Match History
 Award: MVPGoaldfndrLi-Ming9Astral Presence: Increases Mana regen while low ManaTriumvirate: Reduces Arcane Orb cooldown at max rangeZei's Vengeance: Arcane Orb does more damage from afarDisintegrate: Long range channeled beamGlass Cannon: Gain Spell Power but lose max HealthArcane Orbit: Increases Arcane Orb rangeTemporal Flux: Disintegrate slows enemiesAstralPresenceTriumvirateZeisVengeanceDisintegrateGlassCannonArcaneOrbitTemporalFluxTrue1997168View Match History
 Award: StunnerMataleaoAnub'arak20Nerubian Armor: Periodically gain Spell ArmorBed of Barbs: Impale slows and damages over timeSubterranean Shield: Burrow Charge grants ShieldLocust Swarm: Damages enemies while healingAcid Drenched Mandibles: Attacking disabled Heroes increases damageEpicenter: Increases Burrow Charge area and reduces cooldownRewind: Activate to reset cooldownsNerubianArmorBedofBarbsSubterraneanShieldLocustSwarmAcidDrenchedMandiblesEpicenterRewindTrue167526View Match History
 Award: Most HealingNightHawkMalfurion11Scouting Drone: Reveals a large area, can be killedElune's Grace: Increases Basic Ability rangesCalldown: MULE: Activate to heal and rearm StructuresTwilight Dream: Silence and damage nearby enemiesIce Block: Activate to become InvulnerableHardened Focus: Faster cooldowns near full HealthStorm Shield: Activate to grant Shields to all nearby alliesScoutingDroneElunesGraceCalldownMULETwilightDreamIceBlockHardenedFocusStormShieldTrue211112View Match History
  TronMuradin9Third Wind: Increases Second Wind's healingThunder Burn: Thunder Clap strikes a second timeIron-forged Momentum: Basic Attacks reduce Ability cooldownsAvatar: Temporary Health boostHealing Static: Thunder Clap heals MuradinGive 'em the Axe!: Attacking disabled Heroes increases damageHardened Shield: Activate to gain massive ArmorThirdWindThunderBurnIronforgedMomentumAvatarHealingStaticGiveemtheAxeHardenedShieldTrue1960102View Match History
MMR: 1986; Hero Lvl: 7.8
  BronzesunDiablo1Demonic Strength: Overpower also slowsSoul Feast: Black Soulstone increases Health RegenLightning Breath: Channeled spell that damages enemiesDevastating Charge: Increase Shadow Charge damageDomination: Overpower resets cooldown of Shadow ChargeHellstorm: Lightning Breath lasts and reaches longerBulwarkDemonicStrengthSoulFeastLightningBreathDevastatingChargeDominationHellstormFalse2049-121View Match History
  ClockWorkManZul'jin15Let the Killing Begin: Killing enemies increases Attack SpeedRecklessness: Low Health increases damageTaz'dingo!: Become unkillableEye of Zul'jin: Grievous Throw can grant Movement SpeedFerocity: Increases Berserker's Attack Speed bonusAmani Resilience: Taz'dingo restores Health when overYouWantAxeLettheKillingBeginRecklessnessTazdingoEyeofZuljinFerocityAmaniResilienceFalse2030-97View Match History
  NeoGeoTyrande16Celestial Attunement: Reduce Mana cost of Light of ElunePierce: Sentinel hits multiple targetsShadowstalk: Allies gain Stealth and are healedOverflowing Light: Light of Elune has increased healing while at high HealthTrueshot Aura: Gain Attack Damage auraNexus Frenzy: Increases Attack Speed and RangeCelestialAttunementPierceLunarMomentumShadowstalkOverflowingLightTrueshotAuraNexusFrenzyFalse1955-36View Match History
 Award: Guardian SlayerTrueSaintGazlowe1Extra TNT: Xplodium Charge deals more damageClockwerk Steam Fists: Basic Attacks increase Rock-It! Turret durationRock-It! Turret XL: Rock-It! Turrets attack multiple enemiesRobo-Goblin: Increase Attack Damage, Armor, Move SpeedX-Tra Large Bombs: Xplodium Charge casts when Stunned, RootedKwik Release Charge: Xplodium Charge gains second chargeMecha-Lord: Gain Armor, Basic Attack damageExtraTNTClockwerkSteamFistsRockItTurretXLRoboGoblinXTraLargeBombsKwikReleaseChargeMechaLordFalse2052-27View Match History
  xXRufioXxKael'thas6Mana Addict: Regen Globes grant Arcane BarrierMana Tap: Verdant Spheres restores ManaSun King's Fury: Living Bomb deals more damage after spreadingPyroblast: Blast an enemy with a big fireballPyromaniac: Living Bomb reduces Basic Ability cooldownsTwin Spheres: Verdant Spheres gains a second chargePresence Of Mind: Increases Pyroblast radius and lowers cooldownManaAddictManaTapSunKingsFuryPyroblastPyromaniacTwinSpheresPresenceOfMindFalse1846-138View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
basilhoffGenjiTrue78.8 %
Kills100.0 %
Teamwork (Takedowns)91.2 %
Deaths77.8 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.8 %
Siege54.4 %
XP90.9 %
31
12
19
3
00:03:1587,036
101,730
 0
 20,006
GoaldfndrLi-MingTrue95.1 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
74.9 %
Siege95.7 %
XP100.0 %
34
12
22
1
00:01:05110,845
178,984
 0
 22,019
MataleaoAnub'arakTrue66.3 %
Kills58.3 %
Teamwork (Takedowns)85.3 %
Deaths33.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
86.5 %
Siege55.2 %
XP78.9 %
29
7
22
7
00:04:3162,118
103,232
 50,220
110,240
17,378
NightHawkMalfurionTrue66.7 %
Kills16.7 %
Teamwork (Takedowns)97.1 %
Deaths88.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
97.8 %
Siege21.4 %
XP78.6 %
33
2
31
2
00:01:3420,657
40,018
124,054
0
 17,317
TronMuradinTrue60.9 %
Kills16.7 %
Teamwork (Takedowns)94.1 %
Deaths33.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
76.3 %
Siege50.6 %
XP94.3 %
32
2
30
7
00:03:5942,475
94,727
 48,243
155,410
20,765
BronzesunDiabloFalse41.0 %
Kills16.7 %
Teamwork (Takedowns)50.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.2 %
Siege59.5 %
XP75.6 %
17
2
15
10
00:06:2449,310
111,396
 0
160,476
16,655
ClockWorkManZul'jinFalse55.4 %
Kills66.7 %
Teamwork (Takedowns)55.9 %
Deaths11.1 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.4 %
Siege66.0 %
XP74.3 %
19
8
11
9
00:07:3177,644
123,521
 8,744
 16,354
NeoGeoTyrandeFalse58.6 %
Kills16.7 %
Teamwork (Takedowns)55.9 %
Deaths77.8 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege26.6 %
XP74.6 %
19
2
17
3
00:03:1553,568
49,782
94,442
0
 16,430
TrueSaintGazloweFalse60.8 %
Kills33.3 %
Teamwork (Takedowns)55.9 %
Deaths22.2 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.1 %
Siege100.0 %
XP93.5 %
19
4
15
8
00:05:4688,953
187,076
 0
 20,595
xXRufioXxKael'thasFalse51.6 %
Kills33.3 %
Teamwork (Takedowns)52.9 %
Deaths44.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
35.1 %
Siege65.0 %
XP79.0 %
18
4
14
6
00:05:1251,988
121,598
 0
 17,399
Ban Phase Hero
1LúcioTrue
2BrightwingTrue
1SylvanasFalse
2RagnarosFalse