Share Replay: Genji Clean up

Shared by: Gauron

Cleaning House after enemy team tried to 5 man push top.



Map Name: Sky Temple
Game Length: 00:20:05
Date and Time: 5/5/2017 4:00:37 AM (UTC)

Sky Temple

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2005; Hero Lvl: 4.6
 Award: Most Time Capturing TemplesAirZagara1Corpse Feeders: Infested Drop cooldown is reduced and Roachlings take less damageMedusa Blades: Basic Attacks hit 3 additional targetsBile Drop: Infested Drop impacts increase damageNydus Network: Empowers Creep and can create Nydus WormsProtective Coating: Gain Armor on CreepCorrosive Saliva: Empowers Hunter Killers against HeroesEndless Creep: Increases Creep Tumor's cast range and durationCorpseFeedersMedusaBladesBileDropNydusNetworkProtectiveCoatingCorrosiveSalivaEndlessCreepTrue225031View Match History
  ByranoVarian5High King's Quest: Complete Quests to gain Attack DamageWarbringer: Charge has reduced cooldownVictory Rush: Basic Attacks periodically grant a large healTwin Blades of Fury: Gain Attack Speed, Lose Damage; Basic Attacks reduce Heroic Strike cooldownJuggernaut: Increase Charge damageBanner of Ironforge: Banner that grants ArmorDemoralizing Shout: Reduce damage of nearby HeroesHighKingsQuestWarbringerVictoryRushTwinBladesofFuryJuggernautBannerofIronforgeDemoralizingShoutTrue219836View Match History
 Award: MVPGauronGenji7Swift as the Wind: Swift Strike grants Move SpeedStrike At The Heart: Extra Swift Strike damage at its endPerfect Defense: Reduce Deflect cooldownX-Strike: Deal heavy damage in a cross shapeFlow Like Water: Hitting Heroes reduces Swift Strike cooldownReflect: Increase Deflect damageZanshin: Deflect hits all nearby HeroesSwiftastheWindStrikeAtTheHeartPerfectDefenseXStrikeFlowLikeWaterReflectZanshinTrue213027View Match History
  LeechGul'dan1Pursuit of Flame: Hit Heroes to increase areaConsume Soul: Instantly kill an enemy Minion to healBound by Shadow: Fel Flame hits reduce the cooldown of CorruptionHorrify: Deals damage and fears HeroesFel Armor: Fel Flame grants Spell ArmorRampant Hellfire: Increases Fel Flame's damageHaunt: Increases Horrify duration, lower enemies' ArmorPursuitofFlameConsumeSoulBoundbyShadowHorrifyFelArmorRampantHellfireHauntTrue170754View Match History
  LeiumTychus9Press the Advantage: Run and Gun increases Tychus's Basic Attack rangeMaster Assassin: Takedowns increase Attack SpeedConcussion Grenade: Increases Frag Grenade radius and knockbackDrakken Laser Drill: Call down a Laser to attack nearby enemiesThat's the Stuff!: Minigun damage heals TychusArmor Piercing Rounds: Increases Overkill damage to main targetFocusing Diodes: Increase Laser Drill range and damagePresstheAdvantageMasterAssassinConcussionGrenadeDrakkenLaserDrillThatstheStuffArmorPiercingRoundsFocusingDiodesTrue1741161View Match History
MMR: 2249; Hero Lvl: 7.0
 Award: DominatorActuaryLi-Ming1Force Armor: Magic Missiles grants Spell ArmorTriumvirate: Reduces Arcane Orb cooldown at max rangeZei's Vengeance: Arcane Orb does more damage from afarDisintegrate: Long range channeled beamIllusionist: Increases Teleport range, damage refreshes cooldownArcane Orbit: Increases Arcane Orb rangeTemporal Flux: Disintegrate slows enemiesForceArmorTriumvirateZeisVengeanceDisintegrateIllusionistArcaneOrbitTemporalFluxFalse2390-27View Match History
 Award: HeadhunterGusfolkGenji13Swift as the Wind: Swift Strike grants Move SpeedShuriken Mastery: Increase Shuriken damage and restore chargesPerfect Defense: Reduce Deflect cooldownX-Strike: Deal heavy damage in a cross shapeShingan: Increase Shuriken single-target damageReflect: Increase Deflect damageZanshin: Deflect hits all nearby HeroesSwiftastheWindShurikenMasteryPerfectDefenseXStrikeShinganReflectZanshinFalse1741-31View Match History
  jpb456The Butcher4Abattoir: Lose less Meat on deathUnrelenting Pursuit: Reduces Ruthless Onslaught cooldown on impactMeat Shield: Ruthless Onslaught grants Spell ArmorLamb to the Slaughter: Chain an enemy Hero to a postBrutal Strike: Hamstring empowers Basic AttacksEnraged: Gain Attack Speed and Armor at low HealthSlaughterhouse: Lamb to the Slaughter chains all enemy HeroesAbattoirUnrelentingPursuitMeatShieldLambtotheSlaughterBrutalStrikeEnragedSlaughterhouseFalse2227-121View Match History
 Award: Siege MasterTriSylvanas1Dreadful Wake: Haunting Wave stuns Minions and Mercs longerWithering Barrage: Withering Fire gains an additional charge and fires fasterBarbed Shot: Withering Fire deals triple damage to non-Heroic units.Mind Control: Briefly control an enemy HeroWindrunner: Haunting Wave recharges Withering Fire and is usable twiceRemorseless: Abilities increase Basic Attack damageFury of the Storm: Basic Attacks chain to non-HeroesDreadfulWakeWitheringBarrageBarbedShotMindControlWindrunnerRemorselessFuryoftheStormFalse2246-24View Match History
  ZebedeeKael'thas16Mana Addict: Regen Globes grant Arcane BarrierMana Tap: Verdant Spheres restores ManaSun King's Fury: Living Bomb deals more damage after spreadingPyroblast: Blast an enemy with a big fireballFission Bomb: Increases Living Bomb explosion radiusTwin Spheres: Verdant Spheres gains a second chargeMaster of Flames: Living Bomb's spread from explosions can now also spread Living Bomb.ManaAddictManaTapSunKingsFuryPyroblastFissionBombTwinSpheresMasterofFlamesFalse2639-36View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
AirZagaraTrue65.2 %
Kills40.0 %
Teamwork (Takedowns)71.4 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
40.0 %
Siege59.0 %
XP95.3 %
15
4
11
2
00:02:0719,230
87,158
 0
 18,494
ByranoVarianTrue60.6 %
Kills60.0 %
Teamwork (Takedowns)90.5 %
Deaths42.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
90.6 %
Siege16.7 %
XP63.3 %
19
6
13
5
00:03:2120,644
24,638
 13,391
47,316
12,276
GauronGenjiTrue83.7 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
89.4 %
Siege28.9 %
XP98.3 %
21
10
11
2
00:01:2542,957
42,710
 0
 19,069
LeechGul'danTrue55.2 %
Kills30.0 %
Teamwork (Takedowns)85.7 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
79.4 %
Siege38.5 %
XP69.3 %
18
3
15
6
00:04:3721,697
56,840
 16,439
 13,444
LeiumTychusTrue49.9 %
Kills50.0 %
Teamwork (Takedowns)57.1 %
Deaths28.6 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
59.0 %
Siege41.4 %
XP63.1 %
12
5
7
6
00:04:4027,832
61,181
 494
 12,254
ActuaryLi-MingFalse80.5 %
Kills60.0 %
Teamwork (Takedowns)85.7 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege54.8 %
XP82.2 %
18
6
12
1
00:01:0548,031
80,896
 0
 15,957
GusfolkGenjiFalse46.0 %
Kills30.0 %
Teamwork (Takedowns)76.2 %
Deaths14.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
71.5 %
Siege21.6 %
XP62.4 %
16
3
13
7
00:04:2534,349
31,867
 0
 12,113
jpb456The ButcherFalse39.5 %
Kills50.0 %
Teamwork (Takedowns)57.1 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
56.0 %
Siege19.4 %
XP54.8 %
12
5
7
8
00:04:5226,895
28,582
 0
 10,631
TriSylvanasFalse56.7 %
Kills10.0 %
Teamwork (Takedowns)47.6 %
Deaths42.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
39.5 %
Siege100.0 %
XP100.0 %
10
1
9
5
00:03:4818,954
147,697
 0
 19,406
ZebedeeKael'thasFalse49.5 %
Kills60.0 %
Teamwork (Takedowns)57.1 %
Deaths14.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
63.0 %
Siege33.5 %
XP69.3 %
12
6
6
7
00:04:3630,261
49,497
 0
 13,448