Share Replay: Specialist Ed

Shared by: signalnoise

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Map Name: Braxis Holdout
Game Length: 00:20:32
Date and Time: 5/7/2017 4:43:11 AM (UTC)

Braxis Holdout

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1966; Hero Lvl: 4.2
 Award: HeadhunterChilichimpSylvanas1Dreadful Wake: Haunting Wave stuns Minions and Mercs longerWithering Barrage: Withering Fire gains an additional charge and fires fasterBarbed Shot: Withering Fire deals triple damage to non-Heroic units.Wailing Arrow: Fire arrow that damages and silencesWindrunner: Haunting Wave recharges Withering Fire and is usable twiceRemorseless: Abilities increase Basic Attack damageFury of the Storm: Basic Attacks chain to non-HeroesDreadfulWakeWitheringBarrageBarbedShotWailingArrowWindrunnerRemorselessFuryoftheStormTrue216825View Match History
 Award: Escape ArtistFiremanjaredThe Lost Vikings4Olaf the Stout: Olaf gains Physical ArmorPain Don't Hurt: Baleog's attacks heal himselfNorse Force!: All Vikings gain a ShieldLongboat Raid!: Load into a Longboat to attack enemiesNordic Attack Squad: Increases Viking Basic Attacks to HeroesLarge and In Charge: Charge stuns enemiesRagnarok 'n' Roll!: Increased combat prowessOlaftheStoutPainDontHurtNorseForceLongboatRaidNordicAttackSquadLargeandInChargeRagnaroknRollTrue1927224View Match History
  IcyAuriel4Increasing Clarity: Every time Sacred Sweep hits a Hero in the center, increase the center damage by , up to . After hitting Heroes, this center damage bonus is increased to .Majestic Span: Increases the radius of Sacred Sweep by .Empathic Link: Auriel stores of damage taken by allies with Bestow Hope.Resurrect: Channel on the spirit of a dead ally for seconds. After a second delay, they are brought back to life with of their maximum Health at the location where they died.Blinding Flash: Enemies hit by the center area of Sacred Sweep are blinded for seconds.Reservoir of Hope: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by .Shield of Hope: Activate to grant all nearby allied Heroes a shield for seconds equal to of the amount of Health they are missing.IncreasingClarityMajesticSpanEmpathicLinkResurrectBlindingFlashReservoirofHopeShieldofHopeTrue1927224View Match History
  signalnoiseKael'thas7Convection: Flamestrike hits increase damageMana Tap: Verdant Spheres restores ManaSun King's Fury: Living Bomb deals more damage after spreadingPyroblast: Blast an enemy with a big fireballFission Bomb: Increases Living Bomb explosion radiusFury of the Sunwell: Flamestrike explodes twiceMaster of Flames: Living Bomb's spread from explosions can now also spread Living Bomb.ConvectionManaTapSunKingsFuryPyroblastFissionBombFuryoftheSunwellMasterofFlamesTrue189611View Match History
  VakisariAzmodan5Master of Destruction: Reduces All Shall Burn Mana cost, increases RangeArmy of Hell: Demon Warriors deal more damage, cost less ManaInfernal Globe: Reduces cast time and increases missile speedDemonic Invasion: Damage area and create an army of GruntsHellforged Armor: Demon Warriors burn enemies and take less damageBattleborn: Globe of Annihilation summons a Demon WarriorPerishing Flame: Demonic Grunts explode on deathMasterofDestructionArmyofHellInfernalGlobeDemonicInvasionHellforgedArmorBattlebornPerishingFlameTrue191312View Match History
MMR: 1816; Hero Lvl: 7.6
 Award: Most HealingJiroLúcio13Maximum Tempo: Hero kills increase Amp It Up speedChase the Bass: Enhance Soundwave's arc, rangeParty Mix: Playing Crossfade for Allies increases rangeSound Barrier: Shield nearby alliesBeat Mixing: Gain a Shield after switching Crossfade tracksRejuvenescência: Healing Boost also heals a percentage of lifeMaximumTempoChasetheBassPartyMixSoundBarrierBeatMixingRejuvenescência False1925-23View Match History
 Award: DominatorPandaPantsFalstad7Gathering Storm: Hitting Heroes empowers HammerangStatic Shield: Gain Shields after every Lightning Rod strikeBOOMerang: Activate Hammerang second time for more damageHinterland Blast: Long range damage beamFlow Rider: Tailwind recharges Basic Abilities fasterAerie Gusts: Reduce Tailwind delay, increase Move SpeedGatheringStormStaticShieldBOOMerangHinterlandBlastFlowRiderAerieGusts False1746-77View Match History
  Patient09Varian4High King's Quest: Complete Quests to gain Attack DamageShield Wall: Parry prevents all damageSecond Wind: Basic Attacks heal, more when low HealthTwin Blades of Fury: Gain Attack Speed, Lose Damage; Basic Attacks reduce Heroic Strike cooldownMortal Strike: Heroic Strike reduces enemy healingBanner of Ironforge: Banner that grants ArmorHighKingsQuestShieldWallSecondWindTwinBladesofFuryMortalStrikeBannerofIronforge False1663-52View Match History
 Award: MVPRyBearRagnaros11Shifting Meteor: Hit Heroes to empower Living MeteorCatching Fire: Regen Globes increase Health RegenMolten Power: After hitting Heroes, next Living Meteor deals increased damageLava Wave: Send a wave of lava down a laneCauterize Wounds: Empower Sulfuras healing increasedMeteor Bomb: Living Meteor explodes at the end of its pathShiftingMeteorCatchingFireMoltenPowerLavaWaveCauterizeWoundsMeteorBomb False2045-27View Match History
  wrenchead77Zarya3Demolitions Expert: Increases Particle Grenade radius and reduces cooldownI Am the Strongest: Increases Personal Barrier shield amountHit Me: Shield damage absorbed contributes more EnergyGraviton Surge: Launch a gravity bomb that draws in enemiesUnstoppable Competitor: Personal Barrier grants UnstoppableBorn in Battle: Reduces cooldowns at high EnergyDemolitionsExpertIAmtheStrongestHitMeGravitonSurgeUnstoppableCompetitorBorninBattle False1700-173View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
ChilichimpSylvanasTrue60.4 %
Kills100.0 %
Teamwork (Takedowns)75.0 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
37.4 %
Siege44.0 %
XP56.2 %
6
5
1
2
00:01:1643,650
73,186
 0
 8,869
FiremanjaredThe Lost VikingsTrue57.8 %
Kills40.0 %
Teamwork (Takedowns)87.5 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
41.0 %
Siege34.5 %
XP68.6 %
7
2
5
1
00:00:0030,311
57,381
 17,457
 10,840
IcyAurielTrue57.5 %
Kills0.0 %
Teamwork (Takedowns)87.5 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
84.5 %
Siege44.5 %
XP78.4 %
7
0
7
2
00:01:1529,360
74,006
57,329
11,861
 12,376
signalnoiseKael'thasTrue46.5 %
Kills40.0 %
Teamwork (Takedowns)87.5 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.4 %
Siege35.2 %
XP58.1 %
7
2
5
4
00:02:2168,145
58,605
 0
 9,180
VakisariAzmodanTrue63.7 %
Kills20.0 %
Teamwork (Takedowns)100.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
39.7 %
Siege60.7 %
XP61.9 %
8
1
7
0
00:00:0046,294
100,992
 0
 9,776
JiroLúcioFalse56.1 %
Kills80.0 %
Teamwork (Takedowns)75.0 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege20.0 %
XP36.7 %
6
4
2
3
00:02:0713,639
33,304
102,976
0
 5,792
PandaPantsFalstadFalse59.7 %
Kills40.0 %
Teamwork (Takedowns)100.0 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.9 %
Siege66.7 %
XP52.8 %
8
2
5
2
00:01:1253,224
111,056
 3,788
 8,344
Patient09VarianFalse50.9 %
Kills20.0 %
Teamwork (Takedowns)87.5 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
61.9 %
Siege37.4 %
XP48.5 %
7
1
6
2
00:01:2817,591
62,231
 10,999
87,298
7,667
RyBearRagnarosFalse72.0 %
Kills20.0 %
Teamwork (Takedowns)62.5 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
74.6 %
Siege100.0 %
XP100.0 %
5
1
3
1
00:00:4077,830
166,420
 9,169
 15,795
wrenchead77ZaryaFalse40.7 %
Kills0.0 %
Teamwork (Takedowns)62.5 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
24.4 %
Siege79.0 %
XP53.1 %
5
0
5
3
00:01:426,778
131,554
 0
64,873
8,394
Ban Phase Hero
1ArthasTrue
2ArtanisTrue
1UtherFalse
2MalfurionFalse