Share Replay: Hanamura

Shared by: Spooky

Uther boss steal at 10:10.



Map Name: Hanamura
Game Length: 00:13:23
Date and Time: 5/7/2017 7:38:55 AM (UTC)

Hanamura

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2457; Hero Lvl: 5.6
 Award: Siege MasterIvanTychus9Press the Advantage: Run and Gun increases Tychus's Basic Attack rangeIn the Rhythm: Basic Attacks increase Minigun durationQuarterback: Increased Frag Grenade rangeCommandeer Odin: Call down an Odin to pilotSpray 'n' Pray: Increases Overkill rangePresstheAdvantageIntheRhythmQuarterbackCommandeerOdinSpraynPray  True2072173View Match History
  PterofractalJaina6Lingering Chill: Increases durationFrost Armor: Chill attackers and gain Physical ArmorIce Floes: Increases area and cooldown reductionSummon Water Elemental: Summons Water Elemental that Chills enemiesStorm Front: Increases cast rangeLingeringChillFrostArmorIceFloesSummonWaterElementalStormFront  True249938View Match History
  SpookyUther8Wave of Light: Holy Radiance increases Devotion durationHoly Shock: Holy Light can deal damageHand of Protection: Make an ally UnstoppableDivine Shield: Give ally Invulnerable and increased Move SpeedWell Met: Hammer of Justice weakens enemiesWaveofLightHolyShockHandofProtectionDivineShieldWellMet  True268712View Match History
 Award: MVPSushiIllidan1Immolation: Sweeping Strike deals area damageFriend or Foe: Increases Dive range and can Dive to alliesThirsting Blade: Sweeping Strikes grants more LifestealThe Hunt: Charge a target from a very long rangeSixth Sense: Evasion grants Spell ArmorImmolationFriendorFoeThirstingBladeTheHuntSixthSense  True302912View Match History
 Award: AvengerTonanVarian4Overpower: Parrying a Hero's attack will refresh Heroic StrikeShield Wall: Parry prevents all damageSecond Wind: Basic Attacks heal, more when low HealthTaunt: Gain Health, Armor; Force a Hero to attack VarianJuggernaut: Increase Charge damageOverpowerShieldWallSecondWindTauntJuggernaut  True199680View Match History
MMR: 2513; Hero Lvl: 8.0
 BillieJeanLúcio9We Move Together: Increase Move Speed of CrossfadeChase the Bass: Enhance Soundwave's arc, rangeParty Mix: Playing Crossfade for Allies increases rangeSound Barrier: Shield nearby alliesWeMoveTogetherChasetheBassPartyMixSoundBarrier   False2393-22View Match History
  kittywhippedNazeebo9Widowmakers: Empower Corpse SpidersHexed Crawlers: Corpse Spiders restore Health and ManaSpirit of Arachyr: More Corpse Spiders against single enemyGargantuan: Summon a Gargantuan to guard an areaIce Block: Activate to become InvulnerableWidowmakersHexedCrawlersSpiritofArachyrGargantuanIceBlock  False2703-52View Match History
  MastermuneGreymane6Perfect Aim: Increases Gilnean Cocktail's range and refunds Mana against HeroesDraught Overflow: Increases Gilnean Cocktail explosion lengthIncendiary Elixir: Increases Gilnean Cocktail damageCursed Bullet: Remove a portion of enemy's current HealthRunning Wild: Increases Darkflight and Disengage rangePerfectAimDraughtOverflowIncendiaryElixirCursedBulletRunningWild  False2150-34View Match History
 Award: DominatorMediccaKael'thas15Convection: Flamestrike hits increase damageMana Tap: Verdant Spheres restores ManaBurned Flesh: Empower Flamestrike against multiple HeroesPyroblast: Blast an enemy with a big fireballPyromaniac: Living Bomb reduces Basic Ability cooldownsConvectionManaTapBurnedFleshPyroblastPyromaniac  False2761-34View Match History
  MininiminKerrigan1Sharpened Blades: Impaling Blades deals more damageFury of the Swarm: Basic Attacks cleaveBladed Momentum: Basic Attacks reduce Ability cooldownsMaelstrom: Persistently damage nearby enemiesDouble Strike: Abilities empower Basic AttacksSharpenedBladesFuryoftheSwarmBladedMomentumMaelstromDoubleStrike  False2559-32View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
IvanTychusTrue70.1 %
Kills57.1 %
Teamwork (Takedowns)73.3 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
41.5 %
Siege100.0 %
XP82.0 %
11
4
7
3
00:01:0321,087
46,891
 0
 7,294
PterofractalJainaTrue43.1 %
Kills0.0 %
Teamwork (Takedowns)80.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
47.7 %
Siege74.3 %
XP56.7 %
12
0
12
5
00:02:1524,229
34,849
 0
 5,041
SpookyUtherTrue63.2 %
Kills28.6 %
Teamwork (Takedowns)80.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
70.0 %
Siege27.1 %
XP73.6 %
12
2
10
2
00:00:4714,041
12,691
21,539
0
 6,547
SushiIllidanTrue83.5 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
89.4 %
Siege44.9 %
XP100.0 %
15
7
8
3
00:00:5824,268
21,058
3,707
17,450
 8,891
TonanVarianTrue56.4 %
Kills42.9 %
Teamwork (Takedowns)93.3 %
Deaths33.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
61.7 %
Siege44.7 %
XP62.5 %
14
3
11
4
00:01:3317,591
20,957
 3,295
41,880
5,553
BillieJeanLúcioFalse65.9 %
Kills42.9 %
Teamwork (Takedowns)86.7 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege14.8 %
XP51.0 %
13
3
10
2
00:00:5211,745
6,948
39,070
0
 4,530
kittywhippedNazeeboFalse80.4 %
Kills100.0 %
Teamwork (Takedowns)93.3 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
53.8 %
Siege68.7 %
XP66.8 %
14
7
7
2
00:00:5227,346
32,221
 0
 5,935
MastermuneGreymaneFalse44.8 %
Kills14.3 %
Teamwork (Takedowns)60.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
54.8 %
Siege79.8 %
XP59.9 %
9
1
8
5
00:02:0027,870
37,405
 0
 5,328
MediccaKael'thasFalse67.4 %
Kills42.9 %
Teamwork (Takedowns)100.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.7 %
Siege40.6 %
XP60.5 %
15
3
12
2
00:00:5830,841
19,027
 0
 5,382
MininiminKerriganFalse46.0 %
Kills42.9 %
Teamwork (Takedowns)80.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
58.3 %
Siege35.2 %
XP59.5 %
12
3
9
5
00:01:5123,749
16,494
 5,882
 5,291