Share Replay: Retarded

Shared by: Riftide

Retarded



Map Name: Infernal Shrines
Game Length: 00:25:42
Date and Time: 5/12/2017 3:58:18 AM (UTC)

Infernal Shrines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2266; Hero Lvl: 6.4
  Bigtoe47Kharazim8Insight: Basic Attacks restore mana, lower cooldownsSpirit Ally: Place a Spirit Ally that heals in an areaHeavenly Zeal: Breath of Heaven increases allies Move SpeedSeven-Sided Strike: Become Invulnerable and strike nearby HeroesFists of Fury: Increases Deadly Reach durationEcho of Heaven: Breath of Heaven heals a second timeStorm Shield: Activate to grant Shields to all nearby alliesInsightSpiritAllyHeavenlyZealSevenSidedStrikeFistsofFuryEchoofHeavenStormShieldTrue216227View Match History
  LemonGreymane5Perfect Aim: Increases Gilnean Cocktail's range and refunds Mana against HeroesEyes in the Dark: Disengage grants StealthQuicksilver Bullets: Increases Human Basic Attack rangeCursed Bullet: Remove a portion of enemy's current HealthRunning Wild: Increases Darkflight and Disengage rangeAlpha Killer: Increases Worgen Basic Attacks against HeroesGilnean Roulette: Cursed Bullet pierces, lower cooldownPerfectAimEyesintheDarkQuicksilverBulletsCursedBulletRunningWildAlphaKillerGilneanRouletteTrue219833View Match History
  LiLKenjiGenji8Swift as the Wind: Swift Strike grants Move SpeedStrike At The Heart: Extra Swift Strike damage at its endAugmented Guard: Gain a Shield after Deflect endsX-Strike: Deal heavy damage in a cross shapeFlow Like Water: Hitting Heroes reduces Swift Strike cooldownReflect: Increase Deflect damageLiving Weapon: Hero hits reduce X-Strike's cooldownSwiftastheWindStrikeAtTheHeartAugmentedGuardXStrikeFlowLikeWaterReflectLivingWeaponTrue216931View Match History
 Award: Siege MasterRiftideAzmodan7Taste for Blood: Kills increase Globe of Annihilation damageArmy of Hell: Demon Warriors deal more damage, cost less ManaInfernal Globe: Reduces cast time and increases missile speedDemonic Invasion: Damage area and create an army of GruntsHellforged Armor: Demon Warriors burn enemies and take less damageBattleborn: Globe of Annihilation summons a Demon WarriorForced Recruitment: Reduces General of Hell cooldown, gains a chargeTasteforBloodArmyofHellInfernalGlobeDemonicInvasionHellforgedArmorBattlebornForcedRecruitmentTrue268931View Match History
 Award: TrapperToastArthas4Frost Presence: Root Heroes to empower Howling BlastDeathlord: Reduces Death Coil's cooldown by seconds and increase its range by .Immortal Coil: Death Coil always healsSummon Sindragosa: Disables enemies and StructuresShattered Armor: Howling Blast reduces ArmorRemorseless Winter: Enemy Heroes that remain within Frozen Tempest for seconds are rooted for seconds. This effect can only happen once every seconds.Absolute Zero: Increases Sindragosa range and disable durationFrostPresenceDeathlordImmortalCoilSummonSindragosaShatteredArmorRemorselessWinterAbsoluteZeroTrue211455View Match History
MMR: 2361; Hero Lvl: 6.8
 Award: Clutch HealerAlphaLi Li7Gale Force: Increases Blinding Wind damageMass Vortex: Blinding Wind hits more targetsPitch Perfect: Repeated Healing Brews cost less ManaWater Dragon: Damages and heavily slows nearest enemy HeroSurging Winds: Gain Spell Power from Blinding WindSerpent Sidekick: Also gives Li Li a Cloud Serpent when cast on alliesKung Fu Hustle: Cooldowns recharge faster when damagedGaleForceMassVortexPitchPerfectWaterDragonSurgingWindsSerpentSidekickKungFuHustleFalse2315-15View Match History
 Award: DominatorMaximianoTyrande1Empower: Reduces cooldowns on hitPierce: Sentinel hits multiple targetsLunar Blaze: Lunar Flare increased rangeShadowstalk: Allies gain Stealth and are healedOverflowing Light: Light of Elune has increased healing while at high HealthRanger: Sentinel has increased width and damageRewind: Activate to reset cooldownsEmpowerPierceLunarBlazeShadowstalkOverflowingLightRangerRewindFalse2087-33View Match History
 Award: MVPMordekayGenji10Pathfinder: Jumping over terrain increases Move SpeedShuriken Mastery: Increase Shuriken damage and restore chargesDodge: Periodically dodge Basic AttacksX-Strike: Deal heavy damage in a cross shapeDouble Jump: Cyber Agility gains a second chargeFinal Cut: Swift Strike deals extra damage after a delayLiving Weapon: Hero hits reduce X-Strike's cooldownPathfinderShurikenMasteryDodgeXStrikeDoubleJumpFinalCutLivingWeaponFalse2243-47View Match History
  squidoJaina15Deep Chill: Increases slow amountArcane Intellect: Damage to Chilled targets returns ManaIce Lance: Reduces cooldown on Chilled targetsRing of Frost: Creates a ring that damages and roots enemiesIce Barrier: Ability damage dealt gives Jaina ShieldsNumbing Blast: Roots Chilled targetsImproved Ice Block: Gain Invulnerability and Chill enemiesDeepChillArcaneIntellectIceLanceRingofFrostIceBarrierNumbingBlastImprovedIceBlockFalse2514-11View Match History
  ZanyDruidDiablo1From the Shadows: Increases Shadow Charge rangeSoul Shield: Black Soulstone grants Spell ArmorApocalypse: Stun all enemy HeroesDevastating Charge: Increase Shadow Charge damageDomination: Overpower resets cooldown of Shadow ChargeLord of Terror: Steal Health from nearby enemy HeroesBulwarkFromtheShadowsSoulShieldApocalypseDevastatingChargeDominationLordofTerrorFalse2645-11View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
Bigtoe47KharazimTrue41.9 %
Kills23.5 %
Teamwork (Takedowns)35.6 %
Deaths44.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
93.0 %
Siege10.7 %
XP44.3 %
16
4
12
8
00:04:4134,299
26,934
99,907
0
 12,245
LemonGreymaneTrue34.7 %
Kills35.3 %
Teamwork (Takedowns)37.8 %
Deaths22.2 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
45.4 %
Siege16.0 %
XP51.8 %
17
6
11
10
00:05:3865,465
40,056
 0
 14,343
LiLKenjiGenjiTrue28.8 %
Kills23.5 %
Teamwork (Takedowns)42.2 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.6 %
Siege16.7 %
XP45.5 %
19
4
15
12
00:05:5764,320
41,850
 0
 12,584
RiftideAzmodanTrue58.0 %
Kills23.5 %
Teamwork (Takedowns)26.7 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
31.3 %
Siege100.0 %
XP100.0 %
12
4
8
6
00:04:0345,150
250,732
 0
 27,671
ToastArthasTrue29.8 %
Kills17.6 %
Teamwork (Takedowns)40.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
32.6 %
Siege29.1 %
XP59.5 %
18
3
15
12
00:06:1033,024
73,036
 7,263
81,374
16,467
AlphaLi LiFalse69.2 %
Kills58.8 %
Teamwork (Takedowns)86.7 %
Deaths88.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
96.4 %
Siege33.9 %
XP50.2 %
39
10
29
4
00:03:4862,727
85,107
76,268
0
 13,897
MaximianoTyrandeFalse78.6 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege20.8 %
XP51.1 %
45
17
28
3
00:03:1257,381
52,098
86,853
0
 14,130
MordekayGenjiFalse65.2 %
Kills76.5 %
Teamwork (Takedowns)100.0 %
Deaths77.8 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
47.5 %
Siege35.8 %
XP53.7 %
45
13
32
5
00:03:3968,508
89,871
 0
 14,859
squidoJainaFalse64.8 %
Kills35.3 %
Teamwork (Takedowns)88.9 %
Deaths88.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.2 %
Siege61.8 %
XP65.5 %
40
6
34
4
00:03:2260,704
155,009
 8,772
 18,136
ZanyDruidDiabloFalse53.6 %
Kills11.8 %
Teamwork (Takedowns)93.3 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
55.8 %
Siege43.7 %
XP50.5 %
42
2
40
6
00:03:3755,911
109,482
 3,153
128,726
13,969