Share Replay: Proof that Mine Golems = Useless

Shared by: Rin

Lots of downtime backing, waiting for golem to spawn, etc that can be used to put to good use.



Map Name: Haunted Mines
Game Length: 00:15:10
Date and Time: 5/19/2017 3:41:38 AM (UTC)

Haunted Mines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2313; Hero Lvl: 12.2
 Award: Siege MasterBabylonKingRaynor10Seasoned Marksman: Kill enemies to empower Basic AttacksVigorous Assault: Basic Attacks heal youRevolution Overdrive: Gain Movement Speed per inspired HeroHyperion: Call down a strafing BattlecruiserGiant Killer: Empowers your Basic Attacks against HeroesExecutioner: Attacking disabled Heroes increases damageSeasonedMarksmanVigorousAssaultRevolutionOverdriveHyperionGiantKillerExecutioner True222176View Match History
  GoldenFoolAzmodan8Master of Destruction: Reduces All Shall Burn Mana cost, increases RangeSin's Grasp: Activate to deal damage over timeMarch of Sin: Increases All Shall Burn Movement SpeedDemonic Invasion: Damage area and create an army of GruntsInfused Power: Increases All Shall Burn's damageDemonic Smite: Demon Lieutenants cast Demonic SmiteMasterofDestructionSinsGraspMarchofSinDemonicInvasionInfusedPowerDemonicSmite True222269View Match History
 Award: MVPPhantasmSonya20Shot of Fury: Increases maximum Fury and can instantly gain more FuryHurricane: Whirlwind removes slows and rootsFerocious Healing: Spend Fury to gain HealthLeap: Jump to a location, deal damage, and stun enemiesLife Funnel: Increases Whirlwind healingNerves of Steel: Activate to gain a ShieldShotofFuryHurricaneFerociousHealingLeapLifeFunnelNervesofSteel True232192View Match History
 Award: Sole SurvivorRinVarian5Overpower: Parrying a Hero's attack will refresh Heroic StrikeShield Wall: Parry prevents all damageLive by the Sword: Parry lasts longer, blocking reduces cooldownTaunt: Gain Health, Armor; Force a Hero to attack VarianJuggernaut: Increase Charge damageBanner of Ironforge: Banner that grants ArmorOverpowerShieldWallLivebytheSwordTauntJuggernautBannerofIronforge True249751View Match History
 Award: DominatorRivenlasTyrande18Lunar Blaze: Hit Heroes to empower Lunar FlareMoonlit Arrows: Increase Light of Elune cooldown reductionTrueshot Aura: Gain Attack Damage auraShadowstalk: Stealth and gain Movement SpeedQuickening Blessing: Light of Elune increases Movement SpeedMark of Mending: Marked enemies heal attackersLunarBlazeMoonlitArrowsTrueshotAuraShadowstalkQuickeningBlessingMarkofMending True230611View Match History
MMR: 2292; Hero Lvl: 18.0
  AuzumLi Li12Timeless Creature: Increases Cloud Serpent durationMass Vortex: Blinding Wind hits more targetsPitch Perfect: Repeated Healing Brews cost less ManaWater Dragon: Damages and heavily slows nearest enemy HeroSurging Winds: Gain Spell Power from Blinding WindTimelessCreatureMassVortexPitchPerfectWaterDragonSurgingWinds  False1911-96View Match History
 Award: SilencerN8DawGBrightwing20Unfurling Spray: Increases Soothing Mist rangeUnstable Anomaly: Polymorphed targets explodeCleanse: Makes target ally UnstoppableBlink Heal: Teleport to allies and heal themIce Block: Activate to become InvulnerableUnfurlingSprayUnstableAnomalyCleanseBlinkHealIceBlock  False2924-8View Match History
  OmarComingTychus20Press the Advantage: Run and Gun increases Tychus's Basic Attack rangeIn the Rhythm: Basic Attacks increase Minigun durationQuarterback: Increased Frag Grenade rangeDrakken Laser Drill: Call down a Laser to attack nearby enemiesThat's the Stuff!: Minigun damage heals TychusPresstheAdvantageIntheRhythmQuarterbackDrakkenLaserDrillThatstheStuff  False1380-88View Match History
  SigmarusZarya20Demolitions Expert: Increases Particle Grenade radius and reduces cooldownDefensive Shielding: Personal Barrier, Shield Ally grant Physical ArmorTo the Limit: Increases Basic Attack size at high EnergyGraviton Surge: Launch a gravity bomb that draws in enemiesPain is Temporary: Consume Energy to gain a shieldDemolitionsExpertDefensiveShieldingTotheLimitGravitonSurgePainisTemporary  False2543-10View Match History
  VolykxArtanis18Amateur Opponent: Increases Twin Blades damage to non-HeroesShield Surge: Increase Shield Overload shield at low HealthWarp Sickness: Phase Prism slows enemiesSuppression Pulse: Damage and Blind enemies in a large areaTriple Strike: Twin Blades strikes 3 times but increases cooldownAmateurOpponentShieldSurgeWarpSicknessSuppressionPulseTripleStrike  False2703-10View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
BabylonKingRaynorTrue72.3 %
Kills83.3 %
Teamwork (Takedowns)93.3 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
36.2 %
Siege100.0 %
XP71.0 %
14
5
9
3
00:00:5835,965
74,552
 11,578
 8,013
GoldenFoolAzmodanTrue36.3 %
Kills16.7 %
Teamwork (Takedowns)46.7 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
19.7 %
Siege69.6 %
XP65.3 %
7
1
6
6
00:02:5225,864
51,875
 0
 7,368
PhantasmSonyaTrue80.4 %
Kills33.3 %
Teamwork (Takedowns)86.7 %
Deaths83.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege78.9 %
XP100.0 %
13
2
11
1
00:00:2442,139
58,856
 35,716
53,573
11,288
RinVarianTrue71.5 %
Kills100.0 %
Teamwork (Takedowns)86.7 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
57.1 %
Siege27.7 %
XP57.6 %
13
6
7
0
00:00:0031,168
20,676
 0
43,896
6,502
RivenlasTyrandeTrue59.1 %
Kills16.7 %
Teamwork (Takedowns)100.0 %
Deaths83.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
46.9 %
Siege38.1 %
XP69.5 %
15
1
14
1
00:00:1632,674
28,418
28,988
0
 7,850
AuzumLi LiFalse50.3 %
Kills33.3 %
Teamwork (Takedowns)53.3 %
Deaths83.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
47.9 %
Siege33.6 %
XP50.6 %
8
2
6
1
00:00:2231,302
25,057
31,631
0
 5,711
N8DawGBrightwingFalse47.8 %
Kills16.7 %
Teamwork (Takedowns)66.7 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
54.5 %
Siege32.4 %
XP49.8 %
10
1
9
2
00:01:0221,916
24,118
49,654
0
 5,625
OmarComingTychusFalse47.4 %
Kills33.3 %
Teamwork (Takedowns)73.3 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
29.3 %
Siege68.9 %
XP62.6 %
11
2
9
5
00:02:3938,478
51,376
 0
 7,070
SigmarusZaryaFalse52.8 %
Kills33.3 %
Teamwork (Takedowns)66.7 %
Deaths33.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
59.8 %
Siege72.4 %
XP51.3 %
10
2
8
4
00:01:5634,186
54,009
28,848
0
62,259
5,793
VolykxArtanisFalse44.6 %
Kills66.7 %
Teamwork (Takedowns)40.0 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
30.0 %
Siege28.8 %
XP52.0 %
6
4
2
3
00:01:2327,023
21,494
 0
37,142
5,866
PlayerHero TalentStacks
BabylonKingRaynorSeasoned Marksman StacksSeasoned Marksman StacksTrue16
Ban Phase Hero
1AlarakTrue
2TyraelTrue
1SylvanasFalse
2Gul'danFalse