Share Replay: Cho Runs Blind - Gall Cries

Shared by: Malabarba

Played as Gall with a DC'd Cho taken over by an AI



Map Name: Hanamura
Game Length: 00:19:44
Date and Time: 5/19/2017 4:54:27 AM (UTC)

Hanamura

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1558; Hero Lvl: 4.8
 Award: MVPDrTouchwellD.Va4Pro Moves: Taking damage increases Move SpeedFusion Generator: Defense Matrix adds Self-Destruct ChargeComing Through: Increase Boosters knockbackBunny Hop: Become Unstoppable and Slow nearby HeroesExpensive Plating: Increase Mech Health and Call Mech cooldownGG, WP: Increased Pilot damage, Takedowns refresh MechProMovesFusionGeneratorComingThroughBunnyHopExpensivePlatingGGWP True177454View Match History
  DunnoMyNameValeera4Subtlety: Stealth Abilities increase Energy regenerationInitiative: Stealth Abilities award more Combo PointsFatal Finesse: Hit Heroes with Blade FlurryCloak of Shadows: Become Unstoppable, gain Spell ArmorElusiveness: Increases Vanish Movement Speed bonusSeal Fate: Empower Sinister Strike damage, Combo PointsSubtletyInitiativeFatalFinesseCloakofShadowsElusivenessSealFate True158420View Match History
 Award: DominatorJessavhChromie8Deep Breathing: Hitting Heroes empowers Dragon's BreathEnveloping Assault: Increases the radius of Dragon's BreathDragon's Eye: Dragon's Breath damages more in the centerTemporal Loop: Return an enemy Hero to a previous positionBye Bye!: Reduces Hearthstone cast timeShifting Sands: Sand Blast increases Ability PowerDeepBreathingEnvelopingAssaultDragonsEyeTemporalLoopByeByeShiftingSands True126235View Match History
  NilsonJuniorKharazim3Iron Fists: Basic Attacks increase Move Speed, damageSpirit Ally: Place a Spirit Ally that heals in an areaBlazing Fists: Basic Attacks reduce Deadly Reach cooldownSeven-Sided Strike: Become Invulnerable and strike nearby HeroesFists of Fury: Increases Deadly Reach durationEcho of Heaven: Breath of Heaven heals a second timeIronFistsSpiritAllyBlazingFistsSevenSidedStrikeFistsofFuryEchoofHeaven True1546103View Match History
 Award: Siege MasterRamboMtyJohanna5Righteous Smash: Punish restores Mana per enemy hitEternal Retaliation: Condemn cooldown reduced per enemy hitConviction: Condemn increases Movement SpeedFalling Sword: Jump to area damaging and knocking up enemiesSubdue: Increases Punish slow and durationBlessed Hammer: Condemn creates a spinning hammerRighteousSmashEternalRetaliationConvictionFallingSwordSubdueBlessedHammer True162349View Match History
MMR: 1570; Hero Lvl: 5.6
 Award: ScrapperCanissSonya8War Paint: Basic Attacks healFocused Attack: Periodically empower Basic Attacks against HeroesComposite Spear: Increases Ancient Spear range and Fury generationLeap: Jump to a location, deal damage, and stun enemiesSpell Shield: Periodically gain temporary Spell ArmorWarPaintFocusedAttackCompositeSpearLeapSpellShield  False1763-22View Match History
  Freelancer5Lt. Morales4Prolonged Safeguard: Increases Safeguard durationAutomated Block: Periodically gain Physical ArmorClear!: Increased area, bigger knockbackMedivac Dropship: Transport allies across long distancesPreventative Care: Healing Beam target reduces enemy Attack SpeedProlongedSafeguardAutomatedBlockClearMedivacDropshipPreventativeCare  False1448-38View Match History
 Award: Headhunteriggy68Cho5       False1513-16View Match History
  MalabarbaGall9Taskmaster: Reduce Shove's cooldownBomb's Away: Empower Runic BlastDouble Trouble: Lower Shadowflame's cooldownShadow Bolt Volley: Launch a barrage of Shadow BoltsSearing Shadows: Increased Shadowflame Hero damageTaskmasterBombsAwayDoubleTroubleShadowBoltVolleySearingShadows  False1830-12View Match History
  NineKeyRaynor2Give Me More!: Adrenaline Rush heals moreVigorous Assault: Basic Attacks heal youRevolution Overdrive: Gain Movement Speed per inspired HeroHyperion: Call down a strafing BattlecruiserDouble-Barreled: Penetrating Round gains a second chargeGiveMeMoreVigorousAssaultRevolutionOverdriveHyperionDoubleBarreled  False1294-40View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
DrTouchwellD.VaTrue70.0 %
Kills42.9 %
Teamwork (Takedowns)100.0 %
Deaths57.1 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
55.9 %
Siege63.8 %
XP100.0 %
21
3
18
3
00:00:2630,902
41,869
 0
46,614
10,021
DunnoMyNameValeeraTrue53.4 %
Kills100.0 %
Teamwork (Takedowns)85.7 %
Deaths42.9 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
27.7 %
Siege11.2 %
XP52.6 %
18
7
11
4
00:01:5723,016
7,339
 0
 5,276
JessavhChromieTrue69.1 %
Kills57.1 %
Teamwork (Takedowns)90.5 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
60.5 %
Siege40.6 %
XP65.9 %
19
4
15
0
00:00:0050,275
26,628
 0
 6,606
NilsonJuniorKharazimTrue63.4 %
Kills85.7 %
Teamwork (Takedowns)85.7 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
86.1 %
Siege2.7 %
XP48.4 %
18
6
12
2
00:00:4337,093
1,802
34,425
0
 4,855
RamboMtyJohannaTrue69.1 %
Kills28.6 %
Teamwork (Takedowns)57.1 %
Deaths71.4 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
61.2 %
Siege100.0 %
XP96.0 %
12
2
10
2
00:00:5624,635
65,584
 4,311
43,858
9,619
CanissSonyaFalse39.8 %
Kills28.6 %
Teamwork (Takedowns)33.3 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
77.4 %
Siege44.7 %
XP54.8 %
7
2
4
7
00:03:1239,915
29,335
 15,891
59,553
5,496
Freelancer5Lt. MoralesFalse31.0 %
Kills0.0 %
Teamwork (Takedowns)38.1 %
Deaths14.3 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
69.1 %
Siege14.4 %
XP50.1 %
8
0
8
6
00:02:396,202
9,471
40,992
10,229
 5,017
iggy68ChoFalse60.2 %
Kills28.6 %
Teamwork (Takedowns)42.9 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege32.6 %
XP71.5 %
9
2
7
1
00:00:2925,538
21,365
 8,488
49,072
7,165
MalabarbaGallFalse57.9 %
Kills57.1 %
Teamwork (Takedowns)42.9 %
Deaths85.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.0 %
Siege60.8 %
XP52.7 %
9
4
5
1
00:00:2939,920
39,865
 0
 5,280
NineKeyRaynorFalse32.2 %
Kills28.6 %
Teamwork (Takedowns)38.1 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.0 %
Siege28.3 %
XP50.1 %
8
2
5
7
00:03:0528,921
18,534
 10,995
 5,019