Share Replay: Nazeebo going solo

Shared by: Statman

Trying to find a good strategy on Haunted Mines. I thought this worked well for the team, but they didn't appreciate it.



Map Name: Haunted Mines
Game Length: 00:21:06
Date and Time: 5/18/2017 8:06:56 PM (UTC)

Haunted Mines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1669; Hero Lvl: 8.0
  DelphiAuriel3Searing Light: Ray of Heaven also deals damage to enemies in the area equal to of the energy consumed.Majestic Span: Increases the radius of Sacred Sweep by .Empathic Link: Auriel stores of damage taken by allies with Bestow Hope.Crystal Aegis: Put an allied Hero into a Stasis crystal that explodesPiercing Lash: Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by seconds for each Hero hit.Will of Heaven: Allies with Bestow Hope gain Attack Speed.Diamond Resolve: When Crystal Aegis expires, it grants the target Armor for seconds, reducing damage taken by .SearingLightMajesticSpanEmpathicLinkCrystalAegisPiercingLashWillofHeavenDiamondResolveTrue1488242View Match History
  eamasmithIllidan8Battered Assault: Increases Sweeping Strike damage bonusFriend or Foe: Increases Dive range and can Dive to alliesHunter's Onslaught: Damage from Basic Abilities healsThe Hunt: Charge a target from a very long rangeSixth Sense: Evasion grants Spell ArmorFiery Brand: Consecutive Basic Attacks to Heroes are empoweredNexus Blades: Basic Attacks deal more damage and slowBatteredAssaultFriendorFoeHuntersOnslaughtTheHuntSixthSenseFieryBrandNexusBladesTrue185565View Match History
  GARNAFAINAnub'arak7Nerubian Armor: Periodically gain Spell ArmorBed of Barbs: Impale slows and damages over timeSubterranean Shield: Burrow Charge grants ShieldCocoon: Wraps enemy in a cocoonAcid Drenched Mandibles: Attacking disabled Heroes increases damageEpicenter: Increases Burrow Charge area and reduces cooldownRewind: Activate to reset cooldownsNerubianArmorBedofBarbsSubterraneanShieldCocoonAcidDrenchedMandiblesEpicenterRewindTrue154426View Match History
 Award: AvengerhaysoozKharazim2Transcendence: Basic Attacks healSpirit Ally: Place a Spirit Ally that heals in an areaBlazing Fists: Basic Attacks reduce Deadly Reach cooldownSeven-Sided Strike: Become Invulnerable and strike nearby HeroesFists of Fury: Increases Deadly Reach durationEcho of Heaven: Breath of Heaven heals a second timeTransgression: Seven-Sided Strike hits moreTranscendenceSpiritAllyBlazingFistsSevenSidedStrikeFistsofFuryEchoofHeavenTransgressionTrue1792159View Match History
 Award: MVPStatmanNazeebo20Thing of the Deep: Increase the range of Nazeebo's AbilitiesBig Voodoo: Increase Voodoo Ritual bonusesDead Rush: Zombie Wall deals more damage and uprootsGargantuan: Summon a Gargantuan to guard an areaSuperstition: Gain Spell Armor, lose Physical ArmorRing of Poison: Deals damage in center areaVile Infection: Empower Voodoo RitualThingoftheDeepBigVoodooDeadRushGargantuanSuperstitionRingofPoisonVileInfectionTrue166536View Match History
MMR: 1494; Hero Lvl: 4.6
 Award: Most HealingClipBrdJesusLt. Morales3Feedback Loop: Safeguard returns Mana on expirationInfused Grenade: Displacement Grenade refunds Mana on Hero impactClear!: Increased area, bigger knockbackStim Drone: Grant massive Attack and Movement SpeedCouples Therapy: Healing Beam also heals Lt. MoralesSystem Shock: Displacement Grenade slows on impactFeedbackLoopInfusedGrenadeClearStimDroneCouplesTherapySystemShock False1304-123View Match History
 Award: ScrapperFisher22Artanis8Amateur Opponent: Increases Twin Blades damage to non-HeroesShield Surge: Increase Shield Overload shield at low HealthSolarite Reaper: Increases Blade Dash damagePurifier Beam: Chase an enemy with an orbital beamTriple Strike: Twin Blades strikes 3 times but increases cooldownPlasma Burn: Shield Overload burns nearby enemiesAmateurOpponentShieldSurgeSolariteReaperPurifierBeamTripleStrikePlasmaBurn False1342-103View Match History
 Award: Siege MasterorphenndzTychus3Press the Advantage: Run and Gun increases Tychus's Basic Attack rangeFully Loaded: Reduces Minigun cooldownRelentless Soldier: Stuns and Roots grant ArmorCommandeer Odin: Call down an Odin to pilotSpray 'n' Pray: Increases Overkill rangeLead Rain: Overkill slows targetsPresstheAdvantageFullyLoadedRelentlessSoldierCommandeerOdinSpraynPrayLeadRain False1748-174View Match History
  RadiotequeLi-Ming6Force Armor: Magic Missiles grants Spell ArmorTriumvirate: Reduces Arcane Orb cooldown at max rangeZei's Vengeance: Arcane Orb does more damage from afarDisintegrate: Long range channeled beamCannoneer: Abilities empower Basic AttacksMirrorball: Fires 2 extra Magic Missiles and increases Mana costForceArmorTriumvirateZeisVengeanceDisintegrateCannoneerMirrorball False1574-101View Match History
  triplesixGenji3Swift as the Wind: Swift Strike grants Move SpeedStrike At The Heart: Extra Swift Strike damage at its endAugmented Guard: Gain a Shield after Deflect endsX-Strike: Deal heavy damage in a cross shapeFlow Like Water: Hitting Heroes reduces Swift Strike cooldownSteady Blade: Swift Strike deals increased damage for each Hero hitSwiftastheWindStrikeAtTheHeartAugmentedGuardXStrikeFlowLikeWaterSteadyBlade False1500-108View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
DelphiAurielTrue44.4 %
Kills20.0 %
Teamwork (Takedowns)85.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
68.3 %
Siege36.4 %
XP57.0 %
17
2
15
6
00:03:0730,149
38,377
35,474
6,433
 9,936
eamasmithIllidanTrue48.7 %
Kills40.0 %
Teamwork (Takedowns)75.0 %
Deaths40.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
37.3 %
Siege41.2 %
XP58.9 %
15
4
11
4
00:01:5524,776
43,430
 14,630
 10,270
GARNAFAINAnub'arakTrue40.3 %
Kills40.0 %
Teamwork (Takedowns)70.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
59.3 %
Siege28.2 %
XP44.6 %
14
4
10
6
00:03:3030,540
29,708
 20,430
69,653
7,765
haysoozKharazimTrue52.4 %
Kills50.0 %
Teamwork (Takedowns)70.0 %
Deaths40.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
89.4 %
Siege14.7 %
XP50.0 %
14
5
9
4
00:01:3130,332
15,522
64,059
0
 8,717
StatmanNazeeboTrue74.4 %
Kills30.0 %
Teamwork (Takedowns)75.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
51.4 %
Siege89.8 %
XP100.0 %
15
3
12
1
00:00:5054,293
94,663
 0
 17,428
ClipBrdJesusLt. MoralesFalse49.2 %
Kills10.0 %
Teamwork (Takedowns)95.0 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege27.3 %
XP42.8 %
19
1
18
5
00:02:5018,275
28,729
77,390
9,879
 7,454
Fisher22ArtanisFalse67.1 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths40.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
67.5 %
Siege43.6 %
XP51.4 %
20
10
10
4
00:03:0051,661
45,946
 0
78,370
8,960
orphenndzTychusFalse65.7 %
Kills40.0 %
Teamwork (Takedowns)90.0 %
Deaths60.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
42.5 %
Siege100.0 %
XP61.9 %
18
4
14
3
00:01:5844,834
105,405
 0
 10,789
RadiotequeLi-MingFalse46.2 %
Kills50.0 %
Teamwork (Takedowns)90.0 %
Deaths20.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
36.0 %
Siege42.1 %
XP39.4 %
18
5
13
5
00:03:0737,961
44,347
 0
 6,867
triplesixGenjiFalse53.2 %
Kills10.0 %
Teamwork (Takedowns)70.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
42.4 %
Siege45.5 %
XP51.3 %
14
1
13
1
00:00:4044,757
47,996
 0
 8,944