Share Replay: Epic Battle!!

Shared by: AxemanMTB

probably my best game ever. Li-Ming in beast mode on both teams.



Map Name: Tomb of the Spider Queen
Game Length: 00:30:44
Date and Time: 5/27/2017 10:09:48 PM (UTC)

Tomb of the Spider Queen

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 1225; Hero Lvl: 6.6
 Award: MVPAxemanMTBLi-Ming5Force Armor: Magic Missiles grants Spell ArmorCharged Blast: Magic Missiles marks enemies for bonus damageSeeker: Increases Magic Missiles single-target damageDisintegrate: Long range channeled beamCannoneer: Abilities empower Basic AttacksMirrorball: Fires 2 extra Magic Missiles and increases Mana costArchon: Pure Power: Use Disintegrate repeatedly, but no other AbilitiesForceArmorChargedBlastSeekerDisintegrateCannoneerMirrorballArchonPurePowerTrue121216View Match History
  joeyDiablo7From the Shadows: Increases Shadow Charge rangeSoul Shield: Black Soulstone grants Spell ArmorApocalypse: Stun all enemy HeroesFire Devil: Fire Stomp grants a damage auraDebilitating Flames: Fire Stomp slows enemy HeroesDying Breath: Apocalypse triggers on deathBulwarkFromtheShadowsSoulShieldApocalypseFireDevilDebilitatingFlamesDyingBreathTrue1767179View Match History
  MacSgt. Hammer11Regeneration Master: Regen Globes increase Health RegenVigorous Assault: Basic Attacks heal youFirst Aid: Activate to heal over timeNapalm Strike: Fire damaging napalm at enemiesGiant Killer: Empowers your Basic Attacks against HeroesHover Siege Mode: Move slowly in Siege ModeAdvanced Lava Strike: Increased range and impact damageRegenerationMasterVigorousAssaultFirstAidNapalmStrikeGiantKillerHoverSiegeModeAdvancedLavaStrikeTrue814102View Match History
 Award: Combat MedicMaximus626Malfurion7Shan'do's Clarity: Reduces Innervate cooldownElune's Grace: Increases Basic Ability rangesStrangling Vines: Increases Entangling Root damageTranquility: Heals nearby allied Heroes over timeLife Seed: Nearby Heroes receive Regrowth periodicallyHardened Focus: Faster cooldowns near full HealthSerenity: Increases Tranquility healing and grants ManaShandosClarityElunesGraceStranglingVinesTranquilityLifeSeedHardenedFocusSerenityTrue133958View Match History
 Award: JewelerMessiahNazeebo3Thing of the Deep: Increase the range of Nazeebo's AbilitiesBig Voodoo: Increase Voodoo Ritual bonusesDead Rush: Zombie Wall deals more damage and uprootsGargantuan: Summon a Gargantuan to guard an areaIce Block: Activate to become InvulnerableRing of Poison: Deals damage in center areaVile Infection: Empower Voodoo RitualThingoftheDeepBigVoodooDeadRushGargantuanIceBlockRingofPoisonVileInfectionTrue99247View Match History
MMR: 1271; Hero Lvl: 4.8
 Award: Most HealingAngeloLt. Morales3Trauma Trigger: Safeguard automatically activates at low HealthAutomated Block: Periodically gain Physical ArmorIrradiate: Healing Beam grants damage auraStim Drone: Grant massive Attack and Movement SpeedCouples Therapy: Healing Beam also heals Lt. MoralesSecond Opinion: Reduces Displacement Grenade cooldown, gains second chargeCaduceus Reactor 2.0: Restores Mana and grants ShieldsTraumaTriggerAutomatedBlockIrradiateStimDroneCouplesTherapySecondOpinionCaduceusReactor20False829-46View Match History
  DanielD.Va8Rush-down: Reduced Boosters cooldown if used out of combatBring It On: Increase Self-Destruct Charge rateDazer Zone: Defense Matrix SlowsBig Shot: Damage enemies in a line as a PilotAblative Armor: Take less damage from weak attacksGG, WP: Increased Pilot damage, Takedowns refresh MechMEKAfall: Call Mech is instant and targetable, damages enemiesRushdownBringItOnDazerZoneBigShotAblativeArmorGGWPMEKAfallFalse1585-95View Match History
 Award: Siege MasterGeranondorfLi-Ming6Power Hungry: Regen Globes give Spell Power and more ManaTriumvirate: Reduces Arcane Orb cooldown at max rangeZei's Vengeance: Arcane Orb does more damage from afarDisintegrate: Long range channeled beamGlass Cannon: Gain Spell Power but lose max HealthArcane Orbit: Increases Arcane Orb rangeTal Rasha's Elements: Cycle abilities to gain Spell PowerPowerHungryTriumvirateZeisVengeanceDisintegrateGlassCannonArcaneOrbitTalRashasElementsFalse1121-100View Match History
  NighthawkArtanis4Reactive Parry: Twin Blades gives Physical ArmorShield Surge: Increase Shield Overload shield at low HealthWarp Sickness: Phase Prism slows enemiesSuppression Pulse: Damage and Blind enemies in a large areaTriple Strike: Twin Blades strikes 3 times but increases cooldownZealot Charge: Increase Twin Blades charge distanceForce of Will: Increases Shield Overload Basic Attack reductionReactiveParryShieldSurgeWarpSicknessSuppressionPulseTripleStrikeZealotChargeForceofWillFalse1604-36View Match History
  tatanfightNova3Longshot: Increases Pinning Shot rangeRemote Delivery: Increases Holo Decoy cast and sight rangeOne in the Chamber: Using an Ability empowers next Basic AttackTriple Tap: Fire at a target 3 timesDouble Tap: Pinning Shot now has 2 chargesPerfect Shot: Reduces Snipe cooldown versus HeroesFast Reload: Triple Tap cooldown resets on Hero killsLongshotRemoteDeliveryOneintheChamberTripleTapDoubleTapPerfectShotFastReloadFalse1215-56View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
AxemanMTBLi-MingTrue75.4 %
Kills60.0 %
Teamwork (Takedowns)95.5 %
Deaths87.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.2 %
Siege61.4 %
XP100.0 %
21
6
15
3
00:03:1297,238
136,744
 0
 18,461
joeyDiabloTrue66.1 %
Kills50.0 %
Teamwork (Takedowns)90.9 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
52.2 %
Siege30.9 %
XP97.3 %
20
5
15
4
00:01:3577,363
68,857
 0
111,959
17,966
MacSgt. HammerTrue48.7 %
Kills40.0 %
Teamwork (Takedowns)68.2 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
49.9 %
Siege59.9 %
XP74.2 %
15
4
10
10
00:06:2481,963
133,371
 18,824
 13,690
Maximus626MalfurionTrue53.1 %
Kills10.0 %
Teamwork (Takedowns)72.7 %
Deaths62.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
81.3 %
Siege16.8 %
XP75.2 %
16
1
15
5
00:04:5734,706
37,460
129,507
0
 13,877
MessiahNazeeboTrue74.4 %
Kills80.0 %
Teamwork (Takedowns)95.5 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
47.0 %
Siege36.6 %
XP87.5 %
21
8
13
2
00:02:1094,814
81,423
 0
 16,156
AngeloLt. MoralesFalse64.1 %
Kills0.0 %
Teamwork (Takedowns)90.9 %
Deaths87.5 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege25.6 %
XP80.7 %
20
0
20
3
00:02:3617,797
57,023
170,889
13,252
 14,890
DanielD.VaFalse69.7 %
Kills70.0 %
Teamwork (Takedowns)100.0 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
51.3 %
Siege79.0 %
XP92.8 %
22
7
15
8
00:03:4981,969
176,029
 0
172,571
17,129
GeranondorfLi-MingFalse59.5 %
Kills10.0 %
Teamwork (Takedowns)68.2 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
30.3 %
Siege100.0 %
XP98.6 %
15
1
14
6
00:04:3761,286
222,730
 0
 18,204
NighthawkArtanisFalse59.0 %
Kills60.0 %
Teamwork (Takedowns)72.7 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
48.5 %
Siege39.0 %
XP83.8 %
16
6
10
6
00:03:4667,974
86,836
 0
179,725
15,469
tatanfightNovaFalse67.4 %
Kills100.0 %
Teamwork (Takedowns)95.5 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
32.7 %
Siege21.0 %
XP80.5 %
21
10
11
4
00:02:2466,086
46,769
 0
 14,861
PlayerHero TalentStacks
MacSgt. HammerRegen Master StacksRegen Master StacksTrue1