Share Replay: Surprised by Grubby and Tetcher!

Shared by: Zidaen

Just our random QM games until these two asked to join.



Map Name: Warhead Junction
Game Length: 00:19:07
Date and Time: 5/29/2017 2:40:38 AM (UTC)

Warhead Junction

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2338; Hero Lvl: 12.0
  GrubbyD.Va9Hit the Nitrous: Boosters give extra immediate speedBring It On: Increase Self-Destruct Charge rateComing Through: Increase Boosters knockbackBig Shot: Damage enemies in a line as a PilotAblative Armor: Take less damage from weak attacksGG, WP: Increased Pilot damage, Takedowns refresh MechPew! Pew! Pew!: Big Shot fires multiple pulsesHittheNitrousBringItOnComingThroughBigShotAblativeArmorGGWPPewPewPewTrue314345View Match History
  KetaniaMalfurion20Moonburn: Increases Moonfire damage to non-Heroic unitsElune's Grace: Increases Basic Ability rangesCleanse: Makes target ally UnstoppableTranquility: Heals nearby allied Heroes over timeIce Block: Activate to become InvulnerableHindering Moonfire: Moonfire slows targetsStorm Shield: Activate to grant Shields to all nearby alliesMoonburnElunesGraceCleanseTranquilityIceBlockHinderingMoonfireStormShieldTrue19026View Match History
 Award: MVPsc2dracoThe Lost Vikings20Viking Bribery: Kill Minions to bribe a MercenaryMercenary Lord: Empower nearby MercenariesSpin To Win!: Deals damage around each VikingPlay Again!: Revive and summon VikingsJump!: Grants temporary InvulnerabilityLarge and In Charge: Charge stuns enemiesFury of the Storm: Basic Attacks chain to non-HeroesVikingBriberyMercenaryLordSpinToWinPlayAgainJumpLargeandInChargeFuryoftheStormTrue26269View Match History
 Award: PainbringerTetcherSylvanas1Mercenary Queen: Nearby Mercs are strongerLost Soul: Reduces Shadow Dagger cooldown on HeroesBarbed Shot: Withering Fire deals triple damage to non-Heroic units.Mind Control: Briefly control an enemy HeroWindrunner: Haunting Wave recharges Withering Fire and is usable twiceRemorseless: Abilities increase Basic Attack damageDark Lady's Call: Increase Mind Controlled enemies Move SpeedMercenaryQueenLostSoulBarbedShotMindControlWindrunnerRemorselessDarkLadysCallTrue1960170View Match History
 Award: Da BombZidaenDehaka10Tissue Regeneration: Essence increases Health Regen, max EssenceHero Stalker: Increases Essence from TakedownsSymbiosis: Reduces Dark Swarm cooldown against HeroesAdaptation: Heal back damage takenPrimal Swarm: Dark Swarm lowers enemies' ArmorTunneling Claws: Dehaka can move while BurrowedChange Is Survival: Enhanced Adaptation healing, cooldownTissueRegenerationHeroStalkerSymbiosisAdaptationPrimalSwarmTunnelingClawsChangeIsSurvivalTrue206115View Match History
MMR: 2242; Hero Lvl: 12.8
  ClideDiablo19Devil's Due: Souls empower Regen Globes, Healing FountainsFrom the Shadows: Increases Shadow Charge rangeSoul Shield: Black Soulstone grants Spell ArmorApocalypse: Stun all enemy HeroesDevastating Charge: Increase Shadow Charge damageDomination: Overpower resets cooldown of Shadow ChargeLord of Terror: Steal Health from nearby enemy HeroesDevilsDueFromtheShadowsSoulShieldApocalypseDevastatingChargeDominationLordofTerrorFalse1354-31View Match History
 Award: Siege MasterDonkeyAbathur7Survival Instincts: Increases Locust Health and durationBallistospores: Toxic Nests have global range and last longerCalldown: MULE: Activate to heal and rearm StructuresEvolve Monstrosity: Minion or Locust becomes a powerful MonstrosityBombard Strain: Locusts gain a ranged attackLocust Brood: Spawn a group of LocustsEvolution Complete: Monstrosity gains Deep TunnelSurvivalInstinctsBallistosporesCalldownMULEEvolveMonstrosityBombardStrainLocustBroodEvolutionCompleteFalse2622-6View Match History
  ErfDehaka9Tissue Regeneration: Essence increases Health Regen, max EssenceOne-Who-Collects: Increases Essence from MinionsSymbiosis: Reduces Dark Swarm cooldown against HeroesAdaptation: Heal back damage takenPrimal Swarm: Dark Swarm lowers enemies' ArmorTunneling Claws: Dehaka can move while BurrowedChange Is Survival: Enhanced Adaptation healing, cooldownTissueRegenerationOneWhoCollectsSymbiosisAdaptationPrimalSwarmTunnelingClawsChangeIsSurvivalFalse2105-11View Match History
  FinalfireLúcio9We Move Together: Increase Move Speed of CrossfadeChase the Bass: Enhance Soundwave's arc, rangeParty Mix: Playing Crossfade for Allies increases rangeSound Barrier: Shield nearby alliesHard Style: Gain Armor during Wall RideRejuvenescência: Healing Boost also heals a percentage of lifeBossa Nova: Reduce Sound Barrier's cooldown, durationWeMoveTogetherChasetheBassPartyMixSoundBarrierHardStyleRejuvenescênciaBossaNovaFalse2040-5View Match History
 Award: ScrapperRufflesThrall20Rolling Thunder: Increases Chain Lightning range and attacks restore ManaRide The Lightning: Chain Lightning hits more enemiesFollow Through: Abilities increase Basic Attack damageEarthquake: Slows enemies in a massive areaGiant Killer: Empowers your Basic Attacks against HeroesTempest Fury: Windfury's final strike hits 3 timesEarthen Shields: Grants allies Shields in areaRollingThunderRideTheLightningFollowThroughEarthquakeGiantKillerTempestFuryEarthenShieldsFalse3088-5View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
GrubbyD.VaTrue58.8 %
Kills40.0 %
Teamwork (Takedowns)95.0 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
93.0 %
Siege55.2 %
XP53.1 %
19
4
15
5
00:02:3966,896
86,537
 0
88,841
12,945
KetaniaMalfurionTrue40.9 %
Kills20.0 %
Teamwork (Takedowns)80.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
85.1 %
Siege20.0 %
XP40.0 %
16
2
14
6
00:04:1919,113
31,411
58,420
0
 9,748
sc2dracoThe Lost VikingsTrue66.3 %
Kills10.0 %
Teamwork (Takedowns)80.0 %
Deaths66.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
59.0 %
Siege81.9 %
XP100.0 %
16
1
15
2
00:00:0025,932
128,491
 27,772
 24,391
TetcherSylvanasTrue69.6 %
Kills100.0 %
Teamwork (Takedowns)100.0 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
76.8 %
Siege73.0 %
XP51.3 %
20
10
10
5
00:03:4369,920
114,467
 0
 12,515
ZidaenDehakaTrue57.6 %
Kills50.0 %
Teamwork (Takedowns)75.0 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
88.3 %
Siege70.2 %
XP45.2 %
15
5
10
5
00:03:0936,836
110,054
 26,673
84,739
11,017
ClideDiabloFalse44.1 %
Kills0.0 %
Teamwork (Takedowns)85.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
68.8 %
Siege55.7 %
XP55.2 %
17
0
17
6
00:01:5243,933
87,340
2,428
1,191
90,654
13,464
DonkeyAbathurFalse79.0 %
Kills70.0 %
Teamwork (Takedowns)70.0 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
51.3 %
Siege100.0 %
XP82.9 %
14
7
6
0
00:00:0043,035
156,819
3,649
0
 20,216
ErfDehakaFalse50.4 %
Kills20.0 %
Teamwork (Takedowns)70.0 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
86.3 %
Siege62.1 %
XP47.1 %
14
2
12
5
00:03:5238,146
97,363
1,775
21,881
84,080
11,481
FinalfireLúcioFalse35.5 %
Kills20.0 %
Teamwork (Takedowns)75.0 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
62.9 %
Siege17.1 %
XP37.7 %
15
2
13
6
00:03:5418,609
26,845
38,641
0
 9,202
RufflesThrallFalse67.1 %
Kills100.0 %
Teamwork (Takedowns)95.0 %
Deaths16.7 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege43.2 %
XP47.6 %
19
10
9
5
00:03:2762,192
67,742
 28,876
 11,602