Share Replay: Sonya Spinning and Winning

Shared by: Peng

Back and forth game on Haunted mines with an epic teamfight at the end, Sonya is crazy.



Map Name: Haunted Mines
Game Length: 00:23:59
Date and Time: 6/5/2017 8:12:31 AM (UTC)

Haunted Mines

 PlayerHeroLvl14710131620MMRMMR ΔMatch History
MMR: 2283; Hero Lvl: 19.0
  DJTyrantSylvanas15Mercenary Queen: Nearby Mercs are strongerLost Soul: Reduces Shadow Dagger cooldown on HeroesUnstable Poison: Black Arrows explodes Minions on deathWailing Arrow: Fire arrow that damages and silencesWindrunner: Haunting Wave recharges Withering Fire and is usable twiceOverwhelming Affliction: Black Arrows slows HeroesFury of the Storm: Basic Attacks chain to non-HeroesMercenaryQueenLostSoulUnstablePoisonWailingArrowWindrunnerOverwhelmingAfflictionFuryoftheStormTrue169838View Match History
  LemyThrall20Rolling Thunder: Increases Chain Lightning range and attacks restore ManaRide The Lightning: Chain Lightning hits more enemiesFollow Through: Abilities increase Basic Attack damageSundering: Damages, pushes, and stuns enemies in a lineGiant Killer: Empowers your Basic Attacks against HeroesTempest Fury: Windfury's final strike hits 3 timesNexus Blades: Basic Attacks deal more damage and slowRollingThunderRideTheLightningFollowThroughSunderingGiantKillerTempestFuryNexusBladesTrue188627View Match History
 Award: MVPPengSonya20War Paint: Basic Attacks healHurricane: Whirlwind removes slows and rootsFerocious Healing: Spend Fury to gain HealthWrath of the Berserker: Increase damage and reduce disable durationLife Funnel: Increases Whirlwind healingNerves of Steel: Activate to gain a ShieldIgnore Pain: Activate to gain massive ArmorWarPaintHurricaneFerociousHealingWrathoftheBerserkerLifeFunnelNervesofSteelIgnorePainTrue296310View Match History
  VariationsStitches20Dampen Magic: Periodically gain Spell ArmorPutrid Ground: Slam infects with Vile GasTenderizer: Basic Attacks slow enemiesPutrid Bile: Emit a slowing bile puddleMega Smash: Increases size of SlamPulverize: Reduces Slam cooldown and adds slowRegenerative Bile: Putrid Bile lasts longer and heals StitchesDampenMagicPutridGroundTenderizerPutridBileMegaSmashPulverizeRegenerativeBileTrue290621View Match History
  YunalesckaKharazim20Iron Fists: Basic Attacks increase Move Speed, damageEarth Ally: Place an Earth Ally that grants Physical ArmorBlinding Speed: Radiant Dash more oftenSeven-Sided Strike: Become Invulnerable and strike nearby HeroesFists of Fury: Increases Deadly Reach durationWay of the Hundred Fists: Radiant Dash launches a volley of blowsStorm Shield: Activate to grant Shields to all nearby alliesIronFistsEarthAllyBlindingSpeedSevenSidedStrikeFistsofFuryWayoftheHundredFistsStormShieldTrue196483View Match History
MMR: 2070; Hero Lvl: 9.2
 Award: DominatorAlkalineTassadar20Templar's Will: Attacking Heroes empowers Distortion BeamKhala's Celerity: Plasma Shield gives Move SpeedPsionic Projection: Increases the range of Plasma Shield, Psionic StormArchon: Become an ArchonDeep Shift: Increase Dimensional Shift duration, speedPsionic Echo: Psionic Storm may be cast a second timeTwilight Archon: Basic Attacks increase Archon durationTemplarsWillKhalasCelerityPsionicProjectionArchonDeepShiftPsionicEchoTwilightArchonFalse2496-35View Match History
  battletagDiablo8Soul Shield: Black Soulstone grants Spell ArmorApocalypse: Stun all enemy HeroesFire Devil: Fire Stomp grants a damage auraDomination: Overpower resets cooldown of Shadow ChargeHellgate: Teleport and create an Apocalypse  SoulShieldApocalypseFireDevilDominationHellgateFalse1321-109View Match History
 Award: PainbringerCelythLi-Ming5Astral Presence: Increases Mana regen while low ManaTriumvirate: Reduces Arcane Orb cooldown at max rangeZei's Vengeance: Arcane Orb does more damage from afarDisintegrate: Long range channeled beamGlass Cannon: Gain Spell Power but lose max HealthArcane Orbit: Increases Arcane Orb rangeTemporal Flux: Disintegrate slows enemiesAstralPresenceTriumvirateZeisVengeanceDisintegrateGlassCannonArcaneOrbitTemporalFluxFalse2056-65View Match History
 ClutchUther11Wave of Light: Holy Radiance increases Devotion durationHoly Fire: Deals damage to nearby enemiesHand of Protection: Make an ally UnstoppableDivine Shield: Give ally Invulnerable and increased Move SpeedBlessed Champion: Holy Light makes Basic Attacks healBenediction: Reduce Mana cost, cooldown of next abilityRedemption: Resurrect after Eternal Vanguard endsWaveofLightHolyFireHandofProtectionDivineShieldBlessedChampionBenedictionRedemptionFalse2443-12View Match History
 Award: HeadhunterShiroSamuro2Way of the Blade: Critical Strike happens more oftenMirage: Mirror Image grants Spell ArmorBurning Blade: Critical Strikes damage nearby enemiesIllusion Master: Images can be controlledMirrored Steel: Attacks reduce Mirror Image cooldownPress the Attack: Advancing Strikes increases Attack SpeedThree Blade Style: Images have increased Health and DurationWayoftheBladeMirageBurningBladeIllusionMasterMirroredSteelPresstheAttackThreeBladeStyleFalse2035-31View Match History
PlayerHeroScoreTDKillAssistDeathTime DeadHero DmgSiege DmgHealingSelf HealDmg TakenXP
DJTyrantSylvanasTrue47.6 %
Kills14.3 %
Teamwork (Takedowns)68.2 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
21.4 %
Siege100.0 %
XP81.7 %
15
1
14
6
00:02:4735,779
99,162
 0
 12,214
LemyThrallTrue51.6 %
Kills85.7 %
Teamwork (Takedowns)68.2 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
27.2 %
Siege40.7 %
XP62.7 %
15
6
9
5
00:03:0229,748
40,385
 15,796
 9,383
PengSonyaTrue83.9 %
Kills57.1 %
Teamwork (Takedowns)86.4 %
Deaths75.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
100.0 %
Siege85.1 %
XP100.0 %
19
4
15
3
00:01:2761,053
84,348
 71,066
105,684
14,954
VariationsStitchesTrue80.7 %
Kills100.0 %
Teamwork (Takedowns)77.3 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
61.9 %
Siege59.0 %
XP86.0 %
17
7
10
2
00:00:5650,120
58,472
 20,677
65,709
12,854
YunalesckaKharazimTrue35.9 %
Kills28.6 %
Teamwork (Takedowns)68.2 %
Deaths0.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
43.0 %
Siege19.9 %
XP56.0 %
15
2
13
6
00:03:3623,338
19,699
48,639
0
 8,371
AlkalineTassadarFalse76.0 %
Kills100.0 %
Teamwork (Takedowns)81.8 %
Deaths100.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
56.9 %
Siege45.9 %
XP71.2 %
18
7
11
2
00:02:0759,894
45,469
35,280
0
 10,652
battletagDiabloFalse44.7 %
Kills14.3 %
Teamwork (Takedowns)81.8 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
39.3 %
Siege43.0 %
XP64.9 %
18
1
17
5
00:01:5650,160
42,651
 0
78,409
9,710
CelythLi-MingFalse70.7 %
Kills85.7 %
Teamwork (Takedowns)100.0 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
44.0 %
Siege68.2 %
XP76.5 %
22
6
16
4
00:03:1773,601
67,586
 0
 11,442
ClutchUtherFalse56.4 %
Kills42.9 %
Teamwork (Takedowns)95.5 %
Deaths25.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
64.9 %
Siege37.3 %
XP72.6 %
21
3
18
5
00:03:2331,555
36,947
65,814
0
56,339
10,859
ShiroSamuroFalse53.3 %
Kills71.4 %
Teamwork (Takedowns)68.2 %
Deaths50.0 %
Role
(Hero Dmg + Heal/Self Heal +
Warrior Dmg Taken per Death)
30.0 %
Siege44.3 %
XP55.7 %
15
5
10
4
00:02:1550,179
43,976
 0
 8,329
Ban Phase Hero
1GenjiTrue
2VallaTrue
1MalfurionFalse
2LúcioFalse